我正在使用视觉API进行人脸检测,现在我想实现眨眼但是 当一只眼睛熄灭时,仍然可以检测眼睛。
请帮我解决如何实现眨眼功能。
答案 0 :(得分:6)
脸部的“睁眼概率”值是检测眨眼的关键。此外,您可以使用追踪器跟踪眼睛状态,以检测指示闪烁的事件序列:
双眼睁开 - >闭着双眼 - >双眼睁开
以下是一个示例跟踪器:
public class BlinkTracker extends Tracker<Face> {
private final float OPEN_THRESHOLD = 0.85;
private final float CLOSE_THRESHOLD = 0.15;
private int state = 0;
public void onUpdate(Detector.Detections<Face> detections, Face face) {
float left = face.getIsLeftEyeOpenProbability();
float right = face.getIsRightEyeOpenProbability();
if ((left == Face.UNCOMPUTED_PROBABILITY) ||
(right == Face.UNCOMPUTED_PROBABILITY)) {
// At least one of the eyes was not detected.
return;
}
switch (state) {
case 0:
if ((left > OPEN_THRESHOLD) && (right > OPEN_THRESHOLD)) {
// Both eyes are initially open
state = 1;
}
break;
case 1:
if ((left < CLOSE_THRESHOLD) && (right < CLOSE_THRESHOLD)) {
// Both eyes become closed
state = 2;
}
break;
case 2:
if ((left > OPEN_THRESHOLD) && (right > OPEN_THRESHOLD)) {
// Both eyes are open again
Log.i("BlinkTracker", "blink occurred!");
state = 0;
}
break;
}
}
}
请注意,您还需要启用“分类”,以便检测器指示眼睛是否打开/关闭:
FaceDetector detector = new FaceDetector.Builder(context)
.setClassificationType(FaceDetector.ALL_CLASSIFICATIONS)
.build();
然后将跟踪器添加为处理器,用于随时间从检测器接收面部更新。例如,此配置将用于跟踪视图中最大的面是否闪烁:
detector.setProcessor(
new LargestFaceFocusingProcessor(detector, new BlinkTracker()));
或者,如果您有兴趣检测所有面(不仅是最大面)的闪烁,则可以使用MultiProcessor而不是LargestFaceFocusingProcessor。
答案 1 :(得分:1)
此答案假设您已经拥有检测正在运行的面部的代码。
Face
类有函数float getIsLeftEyeOpenProbability()
和float getIsRightEyeOpenProbability()
,你可以在每一帧上使用它们来查找其中一只眼睛是否眨眼,如果其中一个函数返回一个大值而另一个则返回一个较小的值。
可以找到Face
课程的官方文档here
答案 2 :(得分:0)
here是我使用FaceDetectorAPi()的眼睛检测器应用程序的实现,其测试时的准确率超过90%
private double leftEyeOpenProbability = -1.0;
private double rightEyeOpenProbability = -1.0;
private boolean isEyeBlinked(){
if(mFaces.size()==0)
return false;
Face face = mFaces.valueAt(0);
float currentLeftEyeOpenProbability = face.getIsLeftEyeOpenProbability();
float currentRightEyeOpenProbability = face.getIsRightEyeOpenProbability();
if(currentLeftEyeOpenProbability== -1.0 || currentRightEyeOpenProbability == -1.0){
return false;
}
if(leftEyeOpenProbability>0.9 || rightEyeOpenProbability > 0.9){
boolean blinked = false;
if(currentLeftEyeOpenProbability<0.6 || rightEyeOpenProbability< 0.6){
blinked = true;
}
leftEyeOpenProbability = currentLeftEyeOpenProbability;
rightEyeOpenProbability = currentRightEyeOpenProbability;
return blinked;
}else{
leftEyeOpenProbability = currentLeftEyeOpenProbability;
rightEyeOpenProbability = currentRightEyeOpenProbability;
return false;
}
}