我有一个棘手的问题,我需要修复我的一个重大项目。我试图从非静态类引用静态变量(由静态类拥有)。当我尝试这样做时,它会抛出异常' Eternal_Continent.PSTATS'的类型初始值设定项。抛出异常。'
内部异常读取
对象引用未设置为对象的实例。
这是我的PSTATS课程
public static class PSTATS
{
static Locations Locations;
public static string name = "";
public static int health = 100;
public static int dmg = 1;
public static int mana = 100;
public static int hpotion = 3;
public static int mpotion = 3;
public static int def = 1;
public static int level = 1;
public static int xp = 0;
public static float tradereward = 1.0f;
public static string employer = "Knight Artemis";
public static misc.Quest currentquest;
public static misc.NPC currentnpc = null;
public static int npcindex = 0;
public static misc.Location currentlocation = Locations.Ardimir;
public static string reward = "Charisma + 1";
public static bool finding = false;
public static string questreward = "G";
public static int kills = 0;
public static int gold = 0;
// Has found item
public static bool found = false;
//Has job
public static bool job = false;
public static int reqkills = 0;
public static int reqgold = 0;
public static int dex = 1;
public static int str = 1;
public static int itl = 1;
public static int cha = 1;
public static bool existingdialog = false;
}
这里是非静态类,称之为
public class Weapon
{
#region
public Weapon(string name, string desc, int dmg, int mana)
{
Name = name;
Desc = desc;
Dmg = Convert.ToInt32(dmg * (PSTATS.level / 0.9));
Manausage = mana;
}
public int Manausage;
public int manausage
{
get
{
return Manausage;
}
set
{
Manausage = value;
}
}
public string Name;
public string name
{
get
{
return Name;
}
set
{
Name = value;
}
}
public string Desc;
public string desc
{
get
{
return Desc;
}
set
{
Desc = value;
}
}
public int Dmg;
public int dmg
{
get
{
return Dmg;
}
set
{
Dmg = Convert.ToInt32(value * (PSTATS.level / 0.9));
}
}
#endregion
}
感谢任何可以帮我解决问题的人。