我发现了一个类似的问题,但它没有回答我的问题。
我有一个UIButton
,它从屏幕底部到顶部动画。我希望能够在移动时使用按钮。现在,该按钮只能在动画结束且按钮不再动画时使用。另外,我听说我可能需要使用名为NSTimer
的东西?
class ViewController: UIViewController {
@IBAction func button2(sender: UIButton) {
button.hidden = false
button.center = CGPointMake(126, 380);
UIView.animateKeyframesWithDuration(3, delay: 0, options: .AllowUserInteraction,
animations: { () -> Void in
self.button.center = CGPointMake(126, 130 )
}) { (_) -> Void in
}
}
@IBOutlet var label: UILabel!
@IBOutlet var button: UIButton!
@IBAction func button1(sender: UIButton) {
button.hidden = true
label.hidden = false
}
override func viewDidLoad() {
super.viewDidLoad()
button.hidden = true
label.hidden = true
}
}
答案 0 :(得分:8)
您必须使用CADisplayLink
。例如:
@IBOutlet var button2: UIButton!
@IBAction func button3(sender: UIButton)
{
label.hidden = false
button2.hidden = true
}
@IBAction func button1(sender: UIButton)
{
button2.frame = CGRectMake(120, 400, 100, 100)
let displayLink = CADisplayLink(target: self, selector: "handleDisplayLink:")
displayLink.addToRunLoop(NSRunLoop.currentRunLoop(), forMode: NSDefaultRunLoopMode)
}
func handleDisplayLink(displayLink: CADisplayLink)
{
var buttonFrame = button2.frame
buttonFrame.origin.y += -2
button2.frame = buttonFrame
if button2.frame.origin.y <= 50
{
displayLink.invalidate()
}
}