我尝试创建一种通用机制,可以对iOS中的键盘显示和隐藏做出反应。我提出了简单的协议及其扩展,它不包含真实动画,但是从采用该协议的对象中提取它们:
import UIKit
protocol KeyboardAnimatable {
func keyboardWillShowAnimation() -> (() -> Void)?
func keyboardWillHideAnimation() -> (() -> Void)?
}
extension KeyboardAnimatable where Self: UIViewController {
func setupKeyboardNotifcationListeners() {
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name: UIKeyboardWillShowNotification, object: nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name: UIKeyboardWillHideNotification, object: nil)
}
func removeKeyboardNotificationListeners() {
NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillShowNotification, object: nil)
NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillHideNotification, object: nil)
}
func keyboardWillShow(notification: NSNotification) {
let userInfo = notification.userInfo as! Dictionary<String, AnyObject>
let animationDuration = userInfo[UIKeyboardAnimationDurationUserInfoKey] as! NSTimeInterval
let animationCurve = userInfo[UIKeyboardAnimationCurveUserInfoKey]!.intValue
let curveAnimationOption = UIViewAnimationOptions(rawValue: UInt(animationCurve))
let options: UIViewAnimationOptions = [.BeginFromCurrentState, curveAnimationOption]
if let animation = keyboardWillShowAnimation() {
UIView.animateWithDuration(animationDuration, delay: 0, options: options, animations: animation, completion: nil)
}
}
func keyboardWillHide(notification: NSNotification) {
let userInfo = notification.userInfo as! Dictionary<String, AnyObject>
let animationDuration = userInfo[UIKeyboardAnimationDurationUserInfoKey] as! NSTimeInterval
let animationCurve = userInfo[UIKeyboardAnimationCurveUserInfoKey]!.intValue
let curveAnimationOption = UIViewAnimationOptions(rawValue: UInt(animationCurve))
let options: UIViewAnimationOptions = [.BeginFromCurrentState, curveAnimationOption]
if let animation = keyboardWillHideAnimation() {
UIView.animateWithDuration(animationDuration, delay: 0, options: options, animations: animation, completion: nil)
}
}
}
我在where
中明确使用extension KeyboardAnimatable where Self: UIViewController
子句缩小范围,以便在添加观察者时可以使用self
。
现在我可以创建一个采用这种协议的视图控制器,例如键盘出现时更改约束:
import UIKit
class ViewController: UIViewController, KeyboardAnimatable {
@IBOutlet weak var constraintYCenter: NSLayoutConstraint!
override func viewDidLoad() {
super.viewDidLoad()
setupKeyboardNotifcationListeners()
}
func keyboardWillShowAnimation() -> (() -> Void)? {
return {
self.constraintYCenter.constant = 100
self.view.layoutIfNeeded()
}
}
func keyboardWillHideAnimation() -> (() -> Void)? {
return nil
}
// func keyboardWillShow(notification: NSNotification) {
// print("will show")
// }
//
// func keyboardWillHide(notification: NSNotification) {
// print("will hide")
// }
deinit {
removeKeyboardNotificationListeners()
}
}
但是当我运行此代码时,应用程序崩溃并出现以下错误:
*** Terminating app due to uncaught exception 'NSInvalidArgumentException',
reason: '-[KeyboardAnimatableDemo.ViewController keyboardWillShow:]:
unrecognized selector sent to instance 0x7fb429f192d0'
看起来我的视图控制器不使用协议扩展中实现的keyboardWillShow:
方法。
当我取消注释直接在ViewController
中实现的这两个方法时,它们可以工作(打印日志),但是使用普通键盘动画制作工具的整个概念是无用的。
我认为self
中的setupKeyboardNotifcationListeners()
可能会发生奇怪的事情,但即使我将其更改为例如注册观察者后,func setupKeyboardNotifcationListeners(vc: UIViewController)
并使用vc
代替self
。
一种可能的解决方案也可能是仅为采用该协议的控制器子集创建UIViewController扩展,例如像这样的extension UIViewcontroller where Self: KeyboardAnimatable
但是这个没有编译,我没有找到任何这样的定义的例子,所以在Swift中甚至可能不可能。
有没有人试图取得类似的成就,他成功了?
答案 0 :(得分:1)
我通过删除协议并引入&#34; empty&#34;解决了这个问题。这些方法的实施。现在Extension
用于键盘直接扩展UIViewController,因此它应该非常容易使用。
代码依旧:https://gist.github.com/AdamSliwakowski/6fa1e920254ce584d203