我为游戏创建倒数计时器,但我收到了SIGABRT错误。我在Swift 2编码。它从45秒倒计时,然后有两个其他标签,一个减少5秒,另一个减少10秒。该应用程序在模拟器中成功打开。一旦我点击屏幕,它就会崩溃。我尝试删除Storyboard上的按钮/标签与ViewController.swift之间的所有联系。然后,我重新"附加"他们。按钮没有文字,高于一切。因此,无论您点击屏幕的哪个位置,它都会启动或重置。单击按钮后,NSTimer将启动。再次单击该按钮后,它将重置计时器,以便下次准备好。
ViewController代码:
//
// ViewController.swift
// CS:GO C4 Timer
//
// Created by Panja on 11/14/15.
// Copyright © 2015 Panja. All rights reserved.
//
import UIKit
class ViewController: UIViewController {
var Main:Int = 0
var Kit:Int = 0
var NoKit:Int = 0
@IBOutlet weak var MainTime: UILabel!
@IBOutlet weak var DiffuseKit: UILabel!
@IBOutlet weak var NoDiffuseKit: UILabel!
var TimerCount = 0;
var TimerRunning = false;
var Timer = NSTimer();
var Toggle = false;
func Countdown(){
//Time Left Before Bomb Explodes
TimerCount = 45;
TimerCount -= 1
if(TimerCount <= 0){
MainTime.text = "No Time"
}else{
MainTime.text = "\(TimerCount)"
Main = TimerCount
}
//Time Left To Diffuse With A Kit
Kit = Main - 5
if(Kit <= 0){
DiffuseKit.text = "No Time"
}else{
DiffuseKit.text = "\(Kit)"
}
//Time Left To Diffuse Without A Kit
NoKit = Main - 10
if(NoKit <= 0){
NoDiffuseKit.text = "No Time"
}else{
NoDiffuseKit.text = "\(NoKit)"
}
}
@IBAction func ToggleButton(sender: AnyObject) {
//If The Button Is At Its Default at 45 Seconds & Not Running
if(Toggle == false){
if TimerRunning == false{
Timer = NSTimer.scheduledTimerWithTimeInterval(1, target: self, selector: Selector("Counting"), userInfo: nil, repeats: true)
TimerRunning = true;
Toggle = true;
}
//If Timer is Running & Needs To Be Stopped
}else if (Toggle == true){
if TimerRunning == true{
Timer.invalidate()
TimerRunning = false
TimerCount = 45;
MainTime.text = "45"
Toggle = false;
}
}
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
调试控制台出错:
2015-11-15 12:20:54.288 CS:GO C4 Timer[32688:6460757] -[CS_GO_C4_Timer.ViewController Counting]: unrecognized selector sent to instance 0x7f866bf19d00
2015-11-15 12:20:54.323 CS:GO C4 Timer[32688:6460757] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[CS_GO_C4_Timer.ViewController Counting]: unrecognized selector sent to instance 0x7f866bf19d00'
*** First throw call stack:
(
0 CoreFoundation 0x00000001080849b5 __exceptionPreprocess + 165
1 libobjc.A.dylib 0x0000000109c83deb objc_exception_throw + 48
2 CoreFoundation 0x000000010808cfdd -[NSObject(NSObject) doesNotRecognizeSelector:] + 205
3 CoreFoundation 0x0000000107fda9fa ___forwarding___ + 970
4 CoreFoundation 0x0000000107fda5a8 _CF_forwarding_prep_0 + 120
5 Foundation 0x000000010846b6f1 __NSFireTimer + 83
6 CoreFoundation 0x0000000107fe4de4 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
7 CoreFoundation 0x0000000107fe4991 __CFRunLoopDoTimer + 1089
8 CoreFoundation 0x0000000107fa6331 __CFRunLoopRun + 1937
9 CoreFoundation 0x0000000107fa5918 CFRunLoopRunSpecific + 488
10 GraphicsServices 0x000000010c5ccad2 GSEventRunModal + 161
11 UIKit 0x00000001088a199e UIApplicationMain + 171
12 CS:GO C4 Timer 0x0000000107ea218d main + 109
13 libdyld.dylib 0x000000010a7de92d start + 1
14 ??? 0x0000000000000001 0x0 + 1
)
libc++abi.dylib: terminating with uncaught exception of type NSException
Main.Storyboard Image of The Main Storyboard
线程1 - 12主要 Picture of the Thread 1 file that shows when the application crashes
答案 0 :(得分:1)
问题在于Counting
和Countdown
是两个不同的词。