我想用IOC容器autofac调用MessageStore
类。
如何使用最新版本的autofac注册此装饰器和复合图案?
此代码结合复合和装饰模式并注意SOLID Principal。
我对此感到困惑。我的问题是,这段代码如何用autofac定义
var fileStore = new FileStore(new DirectoryInfo(HostingEnvironment.MapPath("~/file"))); var cacheStore = new CacheStore(fileStore, fileStore); var logStore = new LogStore(cacheStore, cacheStore); var messageStore = new MessageStore(logStore, logStore); messageStore.Save(12, "Hello");
public class FileStore : IFileLocator, IStoreWriter,IStoreReader
{
private readonly DirectoryInfo _workingDirectory;
public FileStore(DirectoryInfo workDirectory)
{
if (workDirectory == null)
throw new ArgumentNullException("workDirectory");
if (!workDirectory.Exists)
throw new ArgumentException("Directory not found", "workDirectory");
_workingDirectory = workDirectory;
}
public virtual void Save(int id, string message)
{
var path = GetFileInfo(id).FullName;
File.WriteAllText(path, message);
}
public virtual Maybe<string> Read(int id)
{
var file = GetFileInfo(id);
if (!file.Exists)
return new Maybe<string>();
var path = file.FullName;
return new Maybe<string>(File.ReadAllText(path));
}
public virtual FileInfo GetFileInfo(int id)
{
return new FileInfo(
Path.Combine(_workingDirectory.FullName, id + ".txt"));
}
}
public class CacheStore : IStoreWriter, IStoreReader
{
private readonly ConcurrentDictionary<int, Maybe<string>> _cache;
private readonly IStoreWriter _writer;
private readonly IStoreReader _reader;
public CacheStore(IStoreWriter writer, IStoreReader reader)
{
_cache = new ConcurrentDictionary<int, Maybe<string>>();
_writer = writer;
_reader = reader;
}
public virtual void Save(int id, string message)
{
_writer.Save(id, message);
var m = new Maybe<string>(message);
_cache.AddOrUpdate(id, m, (i, s) => m);
}
public virtual Maybe<string> Read(int id)
{
Maybe<string> retVal;
if (_cache.TryGetValue(id, out retVal))
return retVal;
retVal = _reader.Read(id);
if (retVal.Any())
_cache.AddOrUpdate(id, retVal, (i, s) => retVal);
return retVal;
}
}
public class LogStore : IStoreWriter, IStoreReader
{
private readonly IStoreWriter _writer;
private readonly IStoreReader _reader;
public LogStore(IStoreWriter writer, IStoreReader reader)
{
_writer = writer;
_reader = reader;
}
public void Save(int id, string message)
{
Log.Information("Saving message {id}.", id);
_writer.Save(id, message);
Log.Information("Saved message {id}.", id);
}
public Maybe<string> Read(int id)
{
Log.Debug("Reading message {id}.", id);
var retVal = _reader.Read(id);
if (retVal.Any())
Log.Debug("Returning message {id}.", id);
else
Log.Debug("No message {id} found.", id);
return retVal;
}
}
public class MessageStore
{
private readonly IStoreWriter _writer;
private readonly IStoreReader _reader;
public MessageStore(IStoreWriter writer, IStoreReader reader)
{
if (writer == null)
throw new ArgumentNullException("writer");
if (reader == null)
throw new ArgumentNullException("reader");
_writer = writer;
_reader = reader;
}
public void Save(int id, string message)
{
_writer.Save(id, message);
}
public Maybe<string> Read(int id)
{
return _reader.Read(id);
}
}
答案 0 :(得分:0)
鉴于您的所有商店都实现并使用IStoreReader
和IStoreWriter
,您可以通过将它们组合到单个IStore
界面中来简化操作。这可以是定义Save
和Read
方法的单个接口,也可以根据需要从现有的IStoreReader
和IStoreWriter
接口继承。
然后,您可以将FileStore
- 这似乎是主要实施 - 注册为关键服务。然后使用RegisterDecorator
注册缓存和日志装饰器。最后,注册MessageStore
并解析没有密钥的服务,这将是最外面的装饰器。
builder.Register(f => new FileStore(new DirectoryInfo(HostingEnvironment.MapPath("~/file"))))
.Keyed<IStore>("file");
builder.RegisterDecorator<IStore>(
(c, inner) => new CacheStore(inner), fromKey: "file", toKey: "cache");
builder.RegisterDecorator<IStore>(
(c, inner) => new LogStore(inner), fromKey: "cache", toKey: null);
builder.Register(c => new MessageStore(c.Resolve<IStore>()));
我确信装饰器周围的API可以改进,这绝对是我打算很快看到的。
答案 1 :(得分:0)
谢谢Alex。但我用下面的代码解决了,因为我不想创建y = x2.reshape(2, -2)
。你觉得我的讨论?
IStore