我正在学习Go,并且正在编写一个简单的Web服务器,它使用通道来限制并发请求的数量。服务器在控制台上打印日志条目,显示它接收请求并处理它们,但客户端浏览器不显示任何输出。我尝试添加响应编写器的同花顺,但没有帮助。
作为一个菜鸟,我错过了什么?感谢您的任何提示/指示。
以下是代码:
package main
import (
"fmt"
"html"
"net/http"
"time"
)
// define a type to be used with our request channel
type clientRequest struct {
r *http.Request
w http.ResponseWriter
}
const (
MaxRequests int = 10
)
// the request channel, to limit the number of simultaneous requests being processed
var reqChannel chan *clientRequest
func init() {
reqChannel = make(chan *clientRequest, MaxRequests)
}
func main() {
// create the server's handler
var ServeMux = http.NewServeMux()
ServeMux.HandleFunc("/", serveHandler)
// start pool of request handlers, all reading from the same channel
for i := 0; i < MaxRequests; i++ {
go processRequest(i)
}
// create the server object
s := &http.Server{
Addr: ":8080",
Handler: ServeMux, // handler to invoke, http.DefaultServeMux if nil
ReadTimeout: 10 * time.Second, // maximum duration before timing out read of the request
WriteTimeout: 10 * time.Second, // maximum duration before timing out write of the response
MaxHeaderBytes: 1 << 20, // maximum size of request headers, 1048576 bytes
}
// start the server
err := s.ListenAndServe()
if err != nil {
fmt.Println("Server failed to start: ", err)
}
}
func serveHandler(w http.ResponseWriter, r *http.Request) {
var newRequest = new(clientRequest)
newRequest.r = r
newRequest.w = w
reqChannel <- newRequest // send the new request to the request channel
fmt.Printf("Sent request to reqChannel for URL: %q\n", html.EscapeString(r.URL.Path))
}
func processRequest(instanceNbr int) {
fmt.Printf("processRequest started for instance #%d\n", instanceNbr)
for theRequest := range reqChannel { // receive requests from the channel until it is closed
fmt.Printf("Got request from reqChannel for URL: %q\n", html.EscapeString(theRequest.r.URL.Path))
// xxx this isn't working:
fmt.Fprintf(theRequest.w, "processRequest instance #%d: URL is %q", instanceNbr, html.EscapeString(theRequest.r.URL.Path))
if f, ok := theRequest.w.(http.Flusher); ok {
f.Flush()
}
}
}
答案 0 :(得分:3)
服务器在serveHandler
返回时关闭响应。
一个解决方法是在处理请求之前阻止serveHandler
。在以下代码中,工作程序关闭done
以表示请求已完成。处理程序等待done
关闭。
type clientRequest struct {
r *http.Request
w http.ResponseWriter
done chan struct{} // <-- add this line
}
func serveHandler(w http.ResponseWriter, r *http.Request) {
var newRequest = new(clientRequest)
newRequest.r = r
newRequest.w = w
newRequest.done = make(chan struct{})
reqChannel <- newRequest // send the new request to the request channel
fmt.Printf("Sent request to reqChannel for URL: %q\n", html.EscapeString(r.URL.Path))
<-newRequest.done // wait for worker goroutine to complete
}
func processRequest(instanceNbr int) {
fmt.Printf("processRequest started for instance #%d\n", instanceNbr)
for theRequest := range reqChannel { // receive requests from the channel until it is closed
fmt.Printf("Got request from reqChannel for URL: %q\n", html.EscapeString(theRequest.r.URL.Path))
fmt.Fprintf(theRequest.w, "processRequest instance #%d: URL is %q", instanceNbr, html.EscapeString(theRequest.r.URL.Path))
if f, ok := theRequest.w.(http.Flusher); ok {
f.Flush()
}
close(theRequest.done) // signal handler that request is complete
}
}
如果目标是限制活动处理程序的数量,那么您可以使用通道作为计数信号量来限制活动处理程序goroutine的数量:
var reqChannel = make(chan struct{}, MaxRequests)
func serveHandler(w http.ResponseWriter, r *http.Request) {
reqChannel <- struct{}{}
// handle the request
<-reqChannel
}
请注意,服务器在每个连接goroutine中运行处理程序。
更简单的是只写一个处理程序。大多数服务器不需要限制请求处理程序并发。
答案 1 :(得分:2)
您的回答是part of the net/http code:
// HTTP cannot have multiple simultaneous active requests.[*]
// Until the server replies to this request, it can't read another,
// so we might as well run the handler in this goroutine.
// [*] Not strictly true: HTTP pipelining. We could let them all process
// in parallel even if their responses need to be serialized.
serverHandler{c.server}.ServeHTTP(w, w.req)
if c.hijacked() {
return
}
w.finishRequest()
ServeHTTP
返回后,请求完成。
所以你有一些解决方案:
放弃您的工作模式并在serveHandler
在完成serveHandler
之前等待请求完全处理,具体如下:
(在我当地测试)
type clientRequest struct {
r *http.Request
w http.ResponseWriter
done chan struct{}
}
func serveHandler(w http.ResponseWriter, r *http.Request) {
var newRequest = new(clientRequest)
newRequest.r = r
newRequest.w = w
newRequest.done = make(chan struct{})
reqChannel <- newRequest // send the new request to the request channel
fmt.Printf("Sent request to reqChannel for URL: %q\n", html.EscapeString(r.URL.Path))
<-newRequest.done // wait for the worker to finish
}
func processRequest(instanceNbr int) {
fmt.Printf("processRequest started for instance #%d\n", instanceNbr)
for theRequest := range reqChannel { // receive requests from the channel until it is closed
fmt.Printf("Got request from reqChannel for URL: %q\n", html.EscapeString(theRequest.r.URL.Path))
// xxx this isn't working:
fmt.Fprintf(theRequest.w, "processRequest instance #%d: URL is %q", instanceNbr, html.EscapeString(theRequest.r.URL.Path))
if f, ok := theRequest.w.(http.Flusher); ok {
f.Flush()
}
theRequest.done <- struct{}{}
}
}