我可以通过鼠标按钮移动来直接修改对象位置。
Vector3 touchPosition = Camera.main.ScreenToWorldPoint (Input.mousePosition);
Vector3 touchPosition = new Vector3 (touchPosition.x, touchPosition.y, transform.position.z);
touchPosition.z = transform.position.z;
if(Input.GetMouseButton(0)) {
transform.position = newPosition;
}
我想知道的是最后几帧中物体的平均速度是多少。知道怎么做吗?
答案 0 :(得分:1)
可能看起来像这样:
Vector3 velocity;
Vector3 lastPosition = transform.position;
Vector3 touchPosition = Camera.main.ScreenToWorldPoint (Input.mousePosition);
Vector3 touchPosition = new Vector3 (touchPosition.x, touchPosition.y, transform.position.z);
touchPosition.z = transform.position.z;
if(Input.GetMouseButton(0)) {
transform.position = newPosition;
velocity = (newPosition - lastPosition) / Time.deltaTime;
}