我有一个MonoMac项目,可以构建并运行良好。然而,它随着错误
崩溃2015-10-11 14:27:08.656 AccessMac[1585:145835] _createMenuRef called with existing principal MenuRef already associated with menu
2015-10-11 14:27:08.657 AccessMac[1585:145835] (
0 CoreFoundation 0x94c01c63 __raiseError + 195
1 libobjc.A.dylib 0x9647fa2a objc_exception_throw + 276
2 CoreFoundation 0x94c01b7d +[NSException raise:format:] + 141
3 AppKit 0x98da65b3 -[NSCarbonMenuImpl _createMenuRef] + 70
4 AppKit 0x98da5d44 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 155
5 AppKit 0x98da5c9e -[NSCarbonMenuImpl setupCarbonMenuBar] + 40
6 AppKit 0x98da41fd -[NSApplication finishLaunching] + 1398
7 ??? 0x1116f5d4 0x0 + 286717396
8 ??? 0x1116e418 0x0 + 286712856
9 ??? 0x000ee6e0 0x0 + 976608
10 libmono-2.0.dylib 0x0040e90f mono_jit_runtime_invoke + 751
11 libmono-2.0.dylib 0x005d0b0f mono_runtime_invoke + 127
12 libmono-2.0.dylib 0x005d103a mono_runtime_class_init_full + 778
13 libmono-2.0.dylib 0x0040b893 mono_jit_compile_method_with_opt + 4115
14 libmono-2.0.dylib 0x0040a829 mono_jit_compile_method + 57
15 libmono-2.0.dylib 0x004c0bf1 common_call_trampoline + 961
16 libmono-2.0.dylib 0x004c081c mono_magic_trampoline + 60
17 ??? 0x000ab088 0x0 + 700552
有谁知道造成这种情况的原因是什么?
答案 0 :(得分:0)
这里描述了一个简单的解决方法:
https://github.com/mono/MonoGame/issues/3790#issuecomment-128841617
简而言之: