我认为我非常接近实现我需要的东西,但是在尝试将当前幅度整数转换为textview中的字符串时,我遇到了错误。
所以我的目标是:显示摄像机预览(工作),检测声音(可能正常工作)并在textview(textPowerUp)中显示该声音的当前振幅水平。后来我想用一个计数器替换textview,这个计数器会在检测到声音时计数,然后慢慢倒计时,当它不是,但宝贝步骤......
如果我注释掉这一行,那么没有错误:
txtPowerLevel.setText(Integer.toString(currentAmplitude));
但那是我用来将幅度整数转换为字符串并将其插入到我的textview中的行。这一行给出了一个空引用错误。
我甚至试图强制currentAmplitude的值至少为0:
if (mRecorder.getMaxAmplitude() > 0) {
currentAmplitude = mRecorder.getMaxAmplitude();
} else {
currentAmplitude = 0;
}
但这似乎没有帮助。我仍然得到一个空引用错误。我甚至尝试将其他值设置为' 1' incase' 0'被视为' null'但也没有运气。
这是整个课程......请告诉我你是否能发现问题!
public class DBZPowerUp extends AppCompatActivity implements TextureView.SurfaceTextureListener {
MediaRecorder mRecorder = new MediaRecorder();
private Handler mHandler = new Handler();
private Camera mCamera;
private TextureView mTextureView;
private int currentAmplitude;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.dbzpowerup);
// Variables for textureview
mTextureView = new TextureView(this);
mTextureView.setSurfaceTextureListener(this);
// Build the camera preview onto textureview
setContentView(mTextureView);
// Run methods to start audio capture
startAudioCapture();
getAmplitude();
// Repeat audio methods constantly
mHandler.postDelayed(runnable, 100);
// Input the current amplitude level into the power level textview
setCurrentAmplitude();
TextView txtPowerLevel = (TextView) findViewById(R.id.txtPowerLevel);
txtPowerLevel.setText(Integer.toString(currentAmplitude));
}
public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
mCamera = Camera.open();
try {
mCamera.setPreviewTexture(surface);
mCamera.startPreview();
} catch(IOException e) {
Log.e("DBZ_", "Camera broke");
}
mCamera.setDisplayOrientation(90);
}
@Override
public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
// Ignored, Camera does all the work for us
}
@Override
public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
stopAudioCapture();
mCamera.stopPreview();
mCamera.release();
return true;
}
@Override
public void onSurfaceTextureUpdated(SurfaceTexture surface) {
// Invoked every time there's a new Camera preview frame
}
public void startAudioCapture() {
mRecorder.setAudioSource(MediaRecorder.AudioSource.MIC);
mRecorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP);
mRecorder.setAudioEncoder(MediaRecorder.OutputFormat.AMR_NB);
mRecorder.setOutputFile("/dev/null");
try {
mRecorder.prepare();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
try {
mRecorder.start();
}
catch (IllegalStateException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
public void stopAudioCapture() {
mRecorder.stop();
mRecorder.release();
}
public double getAmplitude() {
if (mRecorder != null)
return mRecorder.getMaxAmplitude();
else
return 0;
}
private Runnable runnable = new Runnable() {
@Override
public void run() {
/* do what you need to do */
getAmplitude();
/* and here comes the "trick" */
mHandler.postDelayed(this, 100);
}
};
private void setCurrentAmplitude() {
if (mRecorder.getMaxAmplitude() > 0) {
currentAmplitude = mRecorder.getMaxAmplitude();
} else {
currentAmplitude = 0;
}
}
}
非常感谢先进!
利。
答案(感谢Blackbelt):
我改变了:
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.dbzpowerup);
// Variables for textureview
mTextureView = new TextureView(this);
mTextureView.setSurfaceTextureListener(this);
// Build the camera preview onto textureview
setContentView(mTextureView);
要:
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.dbzpowerup);
// Define the textureview in XML and apply the surface listener for camera preview
TextureView mTextureView = (TextureView) findViewById(R.id.textureView1);
mTextureView.setSurfaceTextureListener(this);