如果我在游戏中解锁某个成就,然后重置,在为我的用户运行OAuth流程后,发布到https://www.googleapis.com/games/v1management/achievements/reset
,我会收到正确的回复,
{
"kind": "gamesManagement#achievementResetAllResponse",
"results": [
{
"definitionId": "CgkIh9rSofwUEAIQAQ",
"kind": "gamesManagement#achievementResetResponse",
"updateOccurred": true,
"currentState": "REVEALED"
}
]
}
如果我再次发布到https://www.googleapis.com/games/v1management/achievements/reset
,我会再次获得成功的空列表响应,如预期的那样,
{
"kind": "gamesManagement#achievementResetAllResponse",
"results": []
}
但是当我回到游戏中,检查我的成就时,它仍然表明我有这个成就。无论我是否退出,登录,重新启动应用程序,没有任何区别,我仍然有这个成就,
即使我发布了完整重置https://www.googleapis.com/games/v1management/achievements/resetAllForAllPlayers
,我也获得了成功,没有身体反应,
HTTP/1.1 204 No Content
Expires: Fri, 01 Jan 1990 00:00:00 GMT
Vary: Origin,X-Origin
Server: GSE
Etag: "aHcpPO1q3J7BuZyftdPIkrurI0I/vyGp6PvFo4RvsFtPoIWeCReyIC8"
Pragma: no-cache
Cache-control: no-cache, no-store, max-age=0, must-revalidate
Date: Tue, 06 Oct 2015 15:14:31 GMT