我正在拖动,移动,缩放和旋转我的图像,一切正常。但我有严重的问题,这是我的图像闪烁由于一些问题,并从屏幕顶部开始显示。首先让我展示我的代码,然后我会告诉你
**我做了什么**
@Override
public boolean onTouch(View v, MotionEvent event) {
ImageView view = (ImageView) v;
view.setImageMatrix(matrix);
view.setScaleType(ImageView.ScaleType.MATRIX);
float scale;
// Dump touch event to log
// dumpEvent(event1);
// Handle touch events here...
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN: //first finger down only
savedMatrix.set(matrix);
start.set(event.getX(), event.getY());
Log.d(TAG, "mode=DRAG" );
mode = DRAG;
break;
case MotionEvent.ACTION_POINTER_DOWN:
oldDist = spacing(event);
if (oldDist > 10f) {
savedMatrix.set(matrix);
midPoint(mid, event);
mode = ZOOM;
}
lastEvent = new float[4];
lastEvent[0] = event.getX(0);
lastEvent[1] = event.getX(1);
lastEvent[2] = event.getY(0);
lastEvent[3] = event.getY(1);
d = rotation(event);
break;
case MotionEvent.ACTION_UP: //first finger lifted
case MotionEvent.ACTION_POINTER_UP: //second finger lifted
mode = NONE;
Log.d(TAG, "mode=NONE" );
break;
case MotionEvent.ACTION_MOVE:
if (mode == DRAG) {
toggleSaveButtonState();
// ...
matrix.set(savedMatrix);
// matrix.postTranslate(event.getX() - start.x, event.getY()
// - start.y);
matrix.getValues(matrixValues);
matrixX = matrixValues[2];
matrixY = matrixValues[5];
width = matrixValues[0] * (((view).getDrawable()
.getIntrinsicWidth() / 2));
height = matrixValues[4] * (((view).getDrawable()
.getIntrinsicHeight() / 2));
dx = event.getX() - start.x;
dy = event.getY() - start.y;
float newX = event.getX() - start.x;
Log.v("bounds out", "matrixsX=" + matrixX+ " dx" + dx);
//if image will go outside left bound
if (matrixX + dx < 0-width){
dx = -matrixX-width;
Log.v("bounds", "matrixsX=" + matrixX + " dx" + dx + " width" + width + "image width = " + view.getWidth()/2);
// if (dx != -0.0) {
//
// // dx=(float)-0.0;
// }}
}
//if image will go outside right bound
if (matrixX + dx + width > view.getWidth()) {
dx = view.getWidth() - matrixX - width;
Log.v("bounds", "matrixsX=" + matrixX + " dx" + dx + " width" + width + "image width = " + view.getWidth());
}
//if image will go oustside top bound
if (matrixY + dy < 0) {
dy = -matrixY;
}
//if image will go outside bottom bound
if (matrixY + dy + height > view.getHeight()) {
dy = view.getHeight() - matrixY - height;
}
matrix.postTranslate(dx, dy);
} else if (mode == ZOOM && event.getPointerCount() == 2) {
float newDist = spacing(event);
matrix.set(savedMatrix);
if (newDist > 10f) {
scale = newDist / oldDist;
float[] values = new float[9];
matrix.getValues(values);
float currentScale = values[Matrix.MSCALE_X];
if (scale * currentScale > MAX_ZOOM) {
scale = MAX_ZOOM / currentScale;
}
else if (scale * currentScale < MIN_ZOOM)
{ scale = MIN_ZOOM / currentScale;}
matrix.postScale(scale, scale, mid.x, mid.y);
}
if (lastEvent != null) {
newRot = rotation(event);
float r = newRot - d;
matrix.postRotate(r, view.getMeasuredWidth() / 2,
view.getMeasuredHeight() / 2);
}
}
break;
}
// Perform the transformation
view.setImageMatrix(matrix);
return true; // indicate event was handled
}
这段代码我觉得你几乎可以找到我稍微更新它的所有地方,以便设置一些限制,例如离开屏幕等。
**问题**
当我开始我的应用程序时,我希望它显示在底部,但有些它如何粘在中间,当我触摸图像视图时它会轻弹,看起来它是从顶角开始自己然后降到我们触摸它的地方,它在某些设备上变大,在某些设备上变小。
我认为这是由于这一行。
view.setScaleType(ImageView.ScaleType.MATRIX);
如果我删除此行并将此行放在xml中,例如
机器人:scaleType = “基质”
然后我的图像贴在我不希望发生的顶部
那么我能做些什么以及如何让事情成为可能呢这就是我想要的
我想要什么
我希望我的图片显示在屏幕底部
我希望我的图片永远不会轻弹效果,不应该重新调整大小
我希望触摸图像视图内的图像时触摸
请告诉我如何获得理想的结果。