我在实现某些操作时遇到问题,这些操作在几分之一秒内将小数转换为度数。
这是我正在使用的UML课程:
类别:
Angle
字段:
-MINUTES_PER_DEGREE:final int = 60
-SECONDS_PER_MINUTE:final int = 60
-SECONDS_PER_DEGREE:final int = 3600
-DEGREE_SYMBOL:final char = '\u00B0'
-degrees: int
-minutes: int
-seconds: double
方法:
+add(left: Angle, right: Angle): Angle
+subtract(left: Angle, right: Angle): Angle
+Angle()
+Angle(fractionalDegrees:double)
+Angle(degrees: int, minutes: int, seconds: double)
+getDegrees(): int
+getMinutes(): int
+getSeconds(): double
+getAngleInFractionalDegrees(): double
+setDegrees(degrees: int): void
+setMinutes(minutes: int): void
+setSeconds(seconds: double): void
+setAngle(degrees: int, minutes: int, seconds: double): void
+setAngleToFractionalDegrees(fractionalDegrees: double): void
+addAngle(angle: Angle): void
+addDegrees(degrees: int): void
+addMinutes(minutes: int): void
+addSeconds(seconds: double): void
+subtractAngle(angle: Angle): void
+subtractDegrees(degrees: int): void
+subtractMinutes(minutes: int): void
+subtractSeconds(seconds: double): void
+toString(): String
这就是我到目前为止所做的事情。注释掉的部分是我遇到的问题。主要是我的问题围绕加减。我不确定我是否正确使用UML或者我还缺少什么。
class Angle
{
private static final int MINUTES_PER_DEGREE = 60;
private static final int SECONDS_PER_MINUTE = 60;
private static final int SECONDS_PER_DEGREE = 3600;
private static final char DEGREE_SYMBOL = '\u00B0';
private int degrees;
private int minutes;
private double seconds;
// public static Angle add(Angle left, Angle right)
// {
// Angle add = left.getAngle + right.getAngle;
// return add;
// }
//
// public static Angle subtract(Angle left, Angle right)
// {
//
// Angle subtract = left.getAngle - right.getAngle;
// return subtract;
// }
public Angle()
{
}
public Angle(double FractionalDegrees)
{
}
public Angle(int degrees, int minutes, double seconds)
{
}
public int getDegrees()
{
return this.degrees;
}
public int getMinutes()
{
return this.minutes;
}
public double getSeconds()
{
return this.seconds;
}
public double getAngleInFractionalDegrees()
{
// return this.Angle;
}
public void setDegrees(int degrees)
{
this.degrees = degrees;
}
public void setMinutes(int minutes)
{
this.minutes = minutes;
}
public void setSeconds(double seconds)
{
this.seconds = seconds;
}
public void setAngle(int degrees, int minutes, double seconds)
{
// Not sure what to put here
}
public void setAngleToFractionalDegrees(double fractionalDegrees)
{
// This doesn't work because fractionalDegrees undefined
// this.fractionalDegrees = fractionalDegrees;
}
}
编辑:这是UML类的a picture:
答案 0 :(得分:2)
实际上应该是直截了当的,第一种方法只是快速组合,一次性设置所有属性:
public void setAngle(int degrees, int minutes, double seconds)
{
setDegrees(degrees);
setMinutes(minutes);
setSeconds(seconds);
}
下一个方法需要从小数值转换为整数值,这样(数学可能有问题,但方法是正确的):
public void setAngleToFractionalDegrees(double fractionalDegrees)
{
final int degrees = (int) Math.floor(fractionalDegrees);
final int minutes = (int) Math.floor((fractionalDegrees - degrees) * 60.0);
final double seconds = (fractionalDegrees - degrees - (minutes / 60.0)) * 3600.0;
setAngle(degrees, minutes, seconds);
}