我正在尝试将播放器位置放入 config.yml 文件中。
我想将playerX
,playerY
,playerZ
和playerWorld
变量作为字符串。
出于某种原因,它不再做任何事情了。
现在代码肯定有问题,因为当我执行/spleef setgame {name}
时,它会在 plugin.yml 文件中显示数据。
package me.olsyboy.spleef;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.World;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.configuration.file.YamlConfiguration;
public class Main extends JavaPlugin {
public void onEnable() {
loadConfiguration();
reloadConfig();
getCommand("spleef").setExecutor(this);
}
public void onDisable() {
saveDefaultConfig();
}
public void loadConfiguration() {
//See "Creating you're defaults"
getConfig().options().copyDefaults(true); // NOTE: You do not have to use "plugin." if the class extends the java plugin
//Save the config whenever you manipulate it
saveDefaultConfig();
}
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args, double playerX, double playerY, double playerZ, World playerWorld, String Location) {
Player player = (Player) sender;
if (cmd.getName().equalsIgnoreCase("spleef")) {
if (args[0].equalsIgnoreCase("setgame")) {
if (args.length == 2) {
String gameName = args[1]; //initialize the gameName variable here
String path = "GamesLocations." + gameName;
playerX = player.getLocation().getX();
playerY = player.getLocation().getY();
playerZ = player.getLocation().getZ();
playerWorld = player.getLocation().getWorld();
Location = String.valueOf(playerX) + String.valueOf(playerY) + String.valueOf(playerZ) + playerWorld;
getConfig().addDefault(path, Location);
getConfig().options().copyDefaults(true);
saveConfig();
player.sendMessage("Spleef Game Location Set");
}
return true;
}
} else if (cmd.getName().equalsIgnoreCase("help")) {
player.sendMessage("/spleef setGame {GameName}");
return true;
}
return false;
}
}
答案 0 :(得分:1)
您的问题是您创建的onCommand()
方法由于参数不正确而未被Bukkit注意到。
Bukkit onCommand()
的标准是:
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args)
然而,你提供了:
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args, double playerX, double playerY, double playerZ, World playerWorld, String Location)
因此,要实现这一点,请更改您的方法以使用传统参数。
如果您想保留自己的方法,请将传统onCommand()
重定向到您的方法:
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
if (sender instanceof Player) {
if (cmd.getName().equalsIgnoreCase("spleef") ||
cmd.getName().equalsIgnoreCase("help")) {
Player p = (Player) sender;
onCommand(sender, cmd, label, args,
p.getLocation().getX(),
p.getLocation().getY(),
p.getLocation().getZ(),
p.getLocation().getWorld(),
String.valueOf(p.getLocation())); // Or whatever this is