使用滑动android库我将图像作为位图(see glide documentation),然后我尝试使用renderscript和ScriptIntrinsicBlur来模糊位图,这是一种高斯模糊。 (Taken from this stackoverflow post)
Glide.with(getApplicationContext())
.load(ImageUrl)
.asBitmap()
.into(new SimpleTarget<Bitmap>(300,200) {
@Override
public void onResourceReady(Bitmap resource, GlideAnimation glideAnimation) {
RenderScript rs = RenderScript.create(mContext); // context = this. this referring to the activity
final Allocation input = Allocation.createFromBitmap( rs, resource, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT );
final Allocation output = Allocation.createTyped( rs, input.getType() );
final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create( rs, Element.U8_4( rs ) );
script.setRadius(8f);
script.setInput(input);
script.forEach(output);
output.copyTo(resource);
mImageView.setImageBitmap(resource);
}
});
非常感谢任何帮助。 :)
答案 0 :(得分:6)
因为它只支持U8_4和U8格式。在通过此示例将位图发送到RenderScript之前,您必须将位图转换为ARGB_8888。
Bitmap U8_4Bitmap;
if(sentBitmap.getConfig() == Bitmap.Config.ARGB_8888) {
U8_4Bitmap = sentBitmap;
} else {
U8_4Bitmap = sentBitmap.copy(Bitmap.Config.ARGB_8888, true);
}
//==============================
Bitmap bitmap = Bitmap.createBitmap(U8_4Bitmap.getWidth(), U8_4Bitmap.getHeight(), U8_4Bitmap.getConfig());
final RenderScript rs = RenderScript.create(context);
final Allocation input = Allocation.createFromBitmap(rs,
U8_4Bitmap,
Allocation.MipmapControl.MIPMAP_NONE,
Allocation.USAGE_SCRIPT);
final Allocation output = Allocation.createTyped(rs, input.getType());
final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, output.getElement());
script.setRadius(radius);
script.setInput(input);
script.forEach(output);
output.copyTo(bitmap);
rs.destroy();
return bitmap;
答案 1 :(得分:3)
Is it possible that the input image is not a U8_4 (i.e. RGBA8888)? Can you switch from using "Element.U8_4(rs)" to instead use "output.getElement()"? That would probably do the right thing. If it turns out that the image is not RGBA8888, you might at least get a Java exception describing what the underlying format is (if it isn't something supported with our Blur).