我试图在一个正方形的圆边画一个圆圈,并在java中有多个方形圆圈。我差不多完成了,但我的输出并没有像我想的那样出来。这张照片是我想要做的,但它还没有成功。
这是我的代码:
a.awt.*;
public class SquaredCircles {
public static final int WIDTH=400;
public static final int HEIGHT=400;
public static void main (String[] args) {
DrawingPanel panel = new DrawingPanel(WIDTH,HEIGHT);
Graphics g = panel.getGraphics ();
panel.setBackground(new Color(0, 255, 255 ) );
int x = 0;
int y = 0;
int size = 100;
int rows = 5;
int numSquares = 1;
drawManySquares ( g, numSquares, x, y, size, rows );
x = 10;
y = 120;
size = 24;
rows = 4;
numSquares = 4;
drawManySquares( g, numSquares, x, y, size, rows );
x = 150;
y = 20;
size = 40;
rows = 6;
numSquares = 5;
drawManySquares( g, numSquares, x, y, size, rows );
x = 130;
y = 275;
size = 36;
rows = 3;
numSquares = 3;
drawManySquares( g, numSquares, x, y, size, rows );
}
public static void drawManySquares( Graphics g, int numSquares, int x, int y, int size, int rows ) {
for ( int i = 0; i < numSquares; i++ ) {
for ( int j = 0; j < numSquares; j++ ) {
drawOneSquare( g, x + i size, y + j size, size, rows );
}
}
}
public static void drawOneSquare( Graphics g, int x, int y, int size, int rows ) {
g.setColor ( Color.GREEN);
g.fillRect(x , y, size, size);
g.setColor ( Color.YELLOW);
g.fillOval ( x, y, size, size);
g.setColor ( Color.BLACK);
g.drawLine(size / 2, x, size / 2, size);
g.setColor ( Color.BLACK);
g.drawLine(x, size / 2, size, size / 2);
for (int i = 0; i <= rows; i = i + 1) {
g.setColor ( Color.BLACK);
g.drawOval(x + (i* (size/rows)), y+ (i*(size/rows)), size - (i*(size/rows +10 )) , size - (i*(size/rows +10)));
}
}
}
答案 0 :(得分:3)
首先看一下Painting in AWT and Swing和Performing Custom Painting,了解如何在Swing中完成绘画
将您的问题分解为可管理的块。您需要做的第一件事就是在特定位置绘制给定大小的圆圈,例如
public void paintCircleAt(Graphics2D g2d, int radius, int centerX, int centerY, Color stroke, Color fill) {
Ellipse2D.Double circle = new Ellipse2D.Double(centerX - radius, centerY - radius, radius * 2, radius * 2);
g2d.setColor(fill);
g2d.fill(circle);
g2d.setColor(stroke);
g2d.draw(circle);
}
因此,这允许您在填充的x / y中心点周围绘制一个给定半径的圆,并用指定的颜色勾勒出来,非常简单。
现在,您需要在同一中心点周围绘制一系列圆圈,例如......
public void paintCirclesIn(Graphics2D g2d, int count, int radius, int centerX, int centerY, Color stroke, Color fill) {
System.out.println(radius + "; " + centerX + "; " + centerY);
int delta = radius / count;
int innerRadius = radius;
for (int index = 0; index < count; index++, innerRadius -= delta) {
paintCircleAt(g2d, innerRadius, centerX, centerY, stroke, fill);
}
}
好吧,这基本上计算了每个圆与油漆之间的差异(delta),这些油与许多圆的半径与前一个圆相差很大。由于绘画的方式,我们从外圈开始画画。
最后,我们需要在某处画一个方形和圆形,类似......
public void paintCirclesInSquare(Graphics2D g2d, int count, int x, int y, int width, int height, Color squareStroke, Color squareFill, Color circleStroke, Color circleFill) {
int centerX = x + (width / 2);
int centerY = y + (height / 2);
int radius = Math.min(centerX, centerY);
Rectangle2D box = new Rectangle2D.Double(x, y, width, height);
g2d.setColor(squareFill);
g2d.fill(box);
g2d.setColor(squareStroke);
g2d.draw(box);
paintCirclesIn(g2d, count, radius, centerX, centerY, circleStroke, circleFill);
g2d.drawLine(centerX, y, centerX, y + height);
g2d.drawLine(x, centerY, x + width, centerY);
}
这又简单地重用了我们已有的现有代码并添加到其中,绘制了正方形,正方形中的圆圈以及最后的线条。
现在,从这里开始,你可以编写一个方法,它取你想要的列/行数,x / y位置开始,每个方块的大小,你需要的圆圈数和颜色和重用这个功能,但我会把它留给你;)
Runnable示例供您玩...
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Rectangle2D;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class CirclesAndSquares {
public static void main(String[] args) {
new CirclesAndSquares();
}
public CirclesAndSquares() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
public TestPane() {
}
@Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setRenderingHint(RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHint(RenderingHints.KEY_COLOR_RENDERING, RenderingHints.VALUE_COLOR_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_ENABLE);
g2d.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON);
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_PURE);
int x = getWidth() / 2;
int y = getHeight() / 2;
// paintCircleAt(g2d, Math.min(x, y), y, y, Color.BLACK, Color.YELLOW);
// paintCirclesIn(g2d, 5, Math.min(x, y), x, y, Color.BLACK, Color.YELLOW);
paintCirclesInSquare(g2d, 5, 0, 0, getWidth() - 1, getHeight() - 1, Color.BLACK, Color.GREEN, Color.BLACK, Color.YELLOW);
g2d.dispose();
}
public void paintCirclesInSquare(Graphics2D g2d, int count, int x, int y, int width, int height, Color squareStroke, Color squareFill, Color circleStroke, Color circleFill) {
int centerX = x + (width / 2);
int centerY = y + (height / 2);
int radius = Math.min(centerX, centerY);
Rectangle2D box = new Rectangle2D.Double(x, y, width, height);
g2d.setColor(squareFill);
g2d.fill(box);
g2d.setColor(squareStroke);
g2d.draw(box);
paintCirclesIn(g2d, count, radius, centerX, centerY, circleStroke, circleFill);
g2d.drawLine(centerX, y, centerX, y + height);
g2d.drawLine(x, centerY, x + width, centerY);
}
public void paintCirclesIn(Graphics2D g2d, int count, int radius, int centerX, int centerY, Color stroke, Color fill) {
System.out.println(radius + "; " + centerX + "; " + centerY);
int delta = radius / count;
int innerRadius = radius;
for (int index = 0; index < count; index++, innerRadius -= delta) {
paintCircleAt(g2d, innerRadius, centerX, centerY, stroke, fill);
}
}
public void paintCircleAt(Graphics2D g2d, int radius, int centerX, int centerY, Color stroke, Color fill) {
Ellipse2D.Double circle = new Ellipse2D.Double(centerX - radius, centerY - radius, radius * 2, radius * 2);
g2d.setColor(fill);
g2d.fill(circle);
g2d.setColor(stroke);
g2d.draw(circle);
}
}
}