我正在尝试使用通用设备将Ray Wenderlich UIScrollView Tutorial的第1部分转换为Autolayout。我目前在导航控制器中嵌入了UITableView
,将UIViewController
类ViewController
与UIScrollView
(没有自定义类)相关联。导航控制器有一个不透明的导航栏,没有工具栏。 UIViewController
的属性可以在下面相册的第一张图片中看到。
只有四个故事板限制(如下所示),我的视图看起来像是专辑中的第二张图片,scrollView
的框架尺寸不正确600x536
。为了解决这个问题,我决定在运行时再次在viewDidLoad()
ViewController.swift
中添加约束。我现在有8个总约束:
scrollView.top
= topLayoutGuide.bottom
scrollView.bottom
= bottomLayoutGuide.top
scrollView.leading
= superView.leading
scrollView.trailing
= superView.trailing
ViewController.swift
中的4个约束:
scrollView.top
= topLayoutGuide
scrollView.bottom
= view.bottom
scrollView.leading
= view.leading
scrollView.trailing
= view.trailing
使用这些限制,在缩放之前,我的视图现在看起来像第三张专辑图片,scrollView
的帧大小仍然不正确375x667
。缩放后,我的视图是正确的,看起来像第四张专辑图片,scrollView
的帧大小正确375x603
。其他几点说明:
self.topLayoutGuide.length = 0
。不应该是64?状态栏中有20个,导航栏中有44个?Adjust Scroll View Insets
,Extend Edges Under Top Bars
和Extend Edges Under Opaque Bars
(请参阅第一张图片)之外,我还在代码中禁用它们,但无济于事。UIScrollView
的框架会发生变化。 如何让UIScrollView
成为一个恒定,合适的尺寸?
谢谢。
@IBOutlet var scrollView: UIScrollView!
var imageView: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
//Reset the layout
scrollView.needsUpdateConstraints()
scrollView.setNeedsLayout()
scrollView.layoutIfNeeded()
//Set storyboard settings just in case
scrollView.setTranslatesAutoresizingMaskIntoConstraints(false)
self.extendedLayoutIncludesOpaqueBars = false
self.edgesForExtendedLayout = .None
self.automaticallyAdjustsScrollViewInsets = false
self.navigationController?.navigationBar.translucent = false
//Manually added constraints at runtime
var constraintTS = NSLayoutConstraint(item: scrollView, attribute: .Top, relatedBy: .Equal, toItem: topLayoutGuide, attribute: .Bottom, multiplier: 1.0, constant: 0)
var constraintBS = NSLayoutConstraint(item: scrollView, attribute: .Bottom, relatedBy: .Equal, toItem: view, attribute: .Bottom, multiplier: 1.0, constant: 0)
var constraintLS = NSLayoutConstraint(item: scrollView, attribute: .Leading, relatedBy: .Equal, toItem: view, attribute: .Leading, multiplier: 1.0, constant: 0)
var constraintRS = NSLayoutConstraint(item: scrollView, attribute: .Trailing, relatedBy: .Equal, toItem: view, attribute: .Trailing, multiplier: 1.0, constant: 0)
view.addConstraint(constraintTS)
view.addConstraint(constraintBS)
view.addConstraint(constraintLS)
view.addConstraint(constraintRS)
println(scrollView.frame.width)
println(scrollView.frame.height)
//Original Ray Wenderlich code
let image1 = UIImage(named: "photo1")!
imageView = UIImageView(image: image1)
imageView.frame = CGRect(origin: CGPoint(x: 0, y: 0), size: image1.size)
scrollView.addSubview(imageView)
scrollView.contentSize = image1.size
let scrollViewFrame = scrollView.frame
let scaleWidth = scrollViewFrame.width / scrollView.contentSize.width
let scaleHeight = scrollViewFrame.height / scrollView.contentSize.height
let minScale = min(scaleWidth, scaleHeight)
scrollView.minimumZoomScale = minScale
scrollView.maximumZoomScale = 1.0
scrollView.zoomScale = minScale
centerScrollViewContents()
}
func centerScrollViewContents() {
let boundsSize = scrollView.bounds.size
var contentsFrame = imageView.frame
if contentsFrame.size.width < boundsSize.width {
contentsFrame.origin.x = (boundsSize.width - contentsFrame.width) / 2.0
} else {
contentsFrame.origin.x = 0.0
}
if contentsFrame.size.height < boundsSize.height {
contentsFrame.origin.y = (boundsSize.height - contentsFrame.height) / 2.0
println("boundsSize.height: \(boundsSize.height)")
println("boundsSize.width: \(boundsSize.width)")
println("contentsFrame.origin.y: \(contentsFrame.origin.y)")
} else {
contentsFrame.origin.y = 0.0
}
imageView.frame = contentsFrame
}
func viewForZoomingInScrollView(scrollView: UIScrollView) -> UIView? {
return imageView
}
func scrollViewDidZoom(scrollView: UIScrollView) {
centerScrollViewContents()
}
override func viewWillLayoutSubviews() {
println(self.topLayoutGuide.length)
}
答案 0 :(得分:0)
解决!感谢Working with Top Layout Guide in UIScrollView through Auto Layout。我不认为UIScrollView会使topLayoutGuide
的行为有所不同,但显然它确实如此。事实证明我不需要设置约束; scrollView.layoutIfNeeded()
可以解决问题!我的scrollView现在是一个常量375x667,删除了调整大小问题并给出了self.topLayoutGuide.length
= 64.这使我可以通过减去self.topLayoutGuide.length
中的centerScrollViewContents()
来垂直居中。我也在centerScrollViewContents()
中致电viewWillLayoutSubviews()
。这是我的新代码:
@IBOutlet var scrollView: UIScrollView!
var imageView: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
//Redo constraints at runtime
scrollView.layoutIfNeeded()
//Original Ray Wenderlich code
let image1 = UIImage(named: "photo1")!
imageView = UIImageView(image: image1)
imageView.frame = CGRect(origin: CGPoint(x: 0, y: 0), size: image1.size)
scrollView.addSubview(imageView)
scrollView.contentSize = image1.size
let scrollViewFrame = scrollView.frame
let scaleWidth = scrollViewFrame.width / scrollView.contentSize.width
let scaleHeight = scrollViewFrame.height / scrollView.contentSize.height
let minScale = min(scaleWidth, scaleHeight)
scrollView.minimumZoomScale = minScale
scrollView.maximumZoomScale = 1.0
scrollView.zoomScale = minScale
}
func centerScrollViewContents() {
let boundsSize = scrollView.bounds.size
var contentsFrame = imageView.frame
if contentsFrame.size.width < boundsSize.width {
contentsFrame.origin.x = (boundsSize.width - contentsFrame.width) / 2.0
} else {
contentsFrame.origin.x = 0.0
}
if contentsFrame.size.height < boundsSize.height {
contentsFrame.origin.y = (boundsSize.height - contentsFrame.height - self.topLayoutGuide.length) / 2.0
} else {
contentsFrame.origin.y = 0.0
}
imageView.frame = contentsFrame
}
override func viewWillLayoutSubviews() {
println(self.topLayoutGuide.length)
centerScrollViewContents()
}
所有其他功能均未更改。