我有这种多嵌套的if-else块。我的理解是,有一个数据驱动的'这种方法可以帮助消除对它的需求并减少代码,但是,我还没有很大的经验,所以任何人都可以帮助我重构这些代码来处理数据 - 从动'进场?
function (arg1) {
if(this.thing[arg1]){
// there is a valid property for this arg1
if(this.thing.a){
// there exists an 'a' propertie also
if(this.thing.a.arg1 == arg1){
// the a property has a property is the same as the arg1
// if this 'a' has a number higher than 0, avoid doing anything
if(this.thing.a.number > 0){
}else{
// 'a' number was 0 or lower, so we do something
this.thing.a = this.thing[arg1];
this.thing.a.arg1 = arg1;
}
}else{
// the' a' is not the arg1
// so we want to use the current arg1!
// but only if its 'number' is lower than 1
if(this.thing.a.number > 0){
}else{
// 'a' number was 0 or lower, so we do something
this.thing.a = this.thing[arg1];
this.thing.a.arg1 = arg1;
}
}
}else{
// there is no thing.a so we set it to arg1
this.thing.a = this.thing[arg1];
this.thing.a.arg1 = arg1;
}
}
}
答案 0 :(得分:2)
非常确定你的逻辑归结为:
if (this.thing[arg1]) {
//confirm or set a
this.thing.a = this.thing.a ? this.thing.a : this.thing[arg1];
//if a.arg1 is not thing[arg1] and a.number is less than 1
if (this.thing.a.arg1 !== this.thing[arg1] && this.thing.a.number < 1) {
this.thing.a = this.thing[arg1];
this.thing.a.arg1 = arg1;
}
}
你应该注意的事项:
此:
if(someNumber > 0){
//do nothing
} else {
//do something
}
永远不会是正确的。不要创建空块,改变你的表达方式,如下所示:
if (someNumber < 1) {
//do something
}
你重复这段代码3次。保持干燥(不要重复自己)
this.thing.a = this.thing[arg1];
this.thing.a.arg1 = arg1;
如果您注意到您正在重复这样的代码,请退后一步,看看如何更改逻辑流程,以便您只需编写一次代码。