我有一个使用State模式的类。这是一个简单的例子
/**
* @Enitity
**/
class Door
{
protected $id;
protected $state;
public function __construct($id, DoorState $state)
public function setState(DoorState $state)
{
$this->state = $state;
}
public function close()
{
$this->setState($this->state->close())
}
...
}
interface DoorState
{
public function close;
public function open;
public function lock;
public function unlock;
}
class DoorAction implements DoorState
{
public function close()
{
throw new DoorError();
}
...
}
然后是几个定义状态中适当行为的类
class OpenedDoor extends DoorAction
{
public function close()
{
return new ClosedDoor();
}
}
所以我会有一些像
这样的东西$door = new Door('1', new OpenedDoor());
DoctrineDoorRepository::save($door);
$door->close();
DoctrineDoorRepository::save($door);
如何在Doctrine中实现映射,以便我可以坚持下去? 我挂了$ state属性。我想保存整个基于DoorAction的对象但是我必须在地图上使用DoorAction超类还是每个子类?
我已经考虑过使用Embeddable或SuperMapping来实现它,但每个问题都会遇到问题。
答案 0 :(得分:2)
Doctrine2 DBAL在文档中有一个允许ENUM
的
http://doctrine-orm.readthedocs.io/projects/doctrine-orm/en/latest/cookbook/mysql-enums.html
当我们将解决方案2:定义类型作为基础时,可以创建一个自己的类型,例如名为doorstatetype
或类似的代表打开/关闭状态。例如:
<?php
namespace Acme\Model\Door;
use Doctrine\DBAL\Types\Type;
use Doctrine\DBAL\Platforms\AbstractPlatform;
class DoorStateType extends Type
{
const ENUM_DOORSTATE = 'enumdoorstate';
const STATE_OPEN = 'open';
const STATE_CLOSED = 'closed';
public function getSQLDeclaration(array $fieldDeclaration, AbstractPlatform $platform)
{
return "ENUM('" . self::STATE_OPEN . "', '" . self::STATE_CLOSED . "') COMMENT '(DC2Type:" . ENUM_DOORSTATE . ")'";
}
public function convertToPHPValue($value, AbstractPlatform $platform)
{
return $value;
}
public function convertToDatabaseValue($value, AbstractPlatform $platform)
{
if (!in_array($value, array(self::STATE_OPEN, self::STATE_CLOSED))) {
throw new \InvalidArgumentException("Invalid state");
}
return $value;
}
public function getName()
{
return self::ENUM_DOORSTATE;
}
}
然后像这样使用它:
<?php
namespace Acme\Model\Door;
/** @Entity */
class Door
{
/** @Column(type="enumdoorstate") */
private $state;
public function open()
{
if (!DoorStateType::STATE_OPEN === $this->state) {
throw new \LogicException('Cannot open an already open door');
}
$this->state = DoorStateType::STATE_OPEN;
}
public function close()
{
if (!DoorStateType::STATE_CLOSED === $this->state) {
throw new \LogicException('Cannot close an already closed door');
}
$this->state = DoorStateType::STATE_CLOSED;
}
}
这允许搜索状态:
$openDoors = $repository->findBy(array('state' => DoorStateType::STATE_OPEN));
基本上你可以让convertToPHPValue
方法创建允许某些逻辑的所需状态的对象,比如检查是否可以锁定打开的门或类似的。
如果状态必须是包含逻辑的类,您可以像这样实现它:
首先我们定义一个可以继承的正常状态:
<?php
namespace Acme\Model\Door;
abstract class DoorState
{
// Those methods define default behaviour for when something isn't possible
public function open()
{
throw new \LogicException('Cannot open door');
}
public function close()
{
throw new \LogicException('Cannot close door');
}
abstract public function getStateName();
}
然后是OpenState:
<?php
namespace Acme\Model\Door;
class OpenState extends DoorState
{
const STATE = 'open';
public function close()
{
return new ClosedState();
}
public function getStateName()
{
return self::STATE;
}
// More logic
}
最后是ClosedState:
<?php
namespace Acme\Model\Door;
class ClosedState extends DoorState
{
const STATE = 'open';
public function open()
{
return new OpenState();
}
public function getStateName()
{
return self::STATE;
}
// More logic
}
然后,对于持久性,我们可以简单地使用不同的转换方法:
<?php
namespace Acme\Model\Door;
use Doctrine\DBAL\Types\Type;
use Doctrine\DBAL\Platforms\AbstractPlatform;
class DoorStateType extends Type
{
// SQL declarations etc.
public function convertToPHPValue($value, AbstractPlatform $platform)
{
if ($value === OpenState::STATE) {
return new OpenState();
}
if ($value === ClosedState::STATE) {
return new ClosedState();
}
throw new \Exception(sprintf('Unknown state "%s", expected one of "%s"', $value, implode('", "', [OpenState::STATE, ClosedState::STATE])));
}
public function convertToDatabaseValue($value, AbstractPlatform $platform)
{
return $value->getStateName();
}
}
答案 1 :(得分:0)
如果您将state
映射为字符串然后:
public function setState(DoorState $state)
{
$this->state = serialize($state);
}
和
private function state()
{
return unserialize($this->state);
}
public function close()
{
$this->setState($this->state()->close())
}