我正在编写Node插件,我在尝试从C ++工作线程调用V8函数对象时遇到问题。
我的插件基本上启动了一个C ++ std :: thread并使用WaitForSingleOject()进入等待循环,这是由写入一些共享内存的不同C ++应用程序(一个X-Plane插件)触发的。我试图让我的Node插件在发出Windows共享事件时唤醒,然后调用我从节点应用程序注册的JavaScript函数,该函数将依次将源自X-Plane的数据传递回Node和网络世界。
我已经设法解决了如何注册JavaScript函数并从C ++调用它,但仅限于主V8线程。我似乎找不到从std :: thread调用函数的方法。
我尝试了各种方法,Locker对象(变量成功),Persistent函数(不起作用),保存主隔离对象,进入/退出隔离,但是如果/当代码最终到达函数对象时它是无效。
我得到不同的结果,从崩溃到冻结,取决于我是否创建了各种储物柜和解锁器对象。
我是V8的新手,所以我不确定我做的是什么。有问题的代码如下:
如果有人可以提供任何帮助,我将永远感激不尽!
float* mem = 0;
HANDLE event = NULL;
Isolate* thisIsolate;
void readSharedMemory()
{
//Isolate* isolate = Isolate::GetCurrent();
//HandleScope scope(isolate);
thisIsolate->Enter();
v8::Locker locker(thisIsolate);
v8::Isolate::Scope isolateScope(thisIsolate);
//HandleScope scope(thisIsolate);
//v8::Local<Value> myVal = v8::String::NewFromUtf8(isolate, "Plugin world");
v8::Local<Value> myVal = v8::Number::New(thisIsolate, *mem);
// If it get's this far 'myFunction' is not valid
bool isFun = myFunction->IsFunction();
isFun = callbackFunction->IsFunction();
v8::Context *thisContext = *(thisIsolate->GetCurrentContext());
myFunction->Call(thisContext->Global(), 1, &(Handle<Value>(myVal)));
}
void registerCallback(const FunctionCallbackInfo<Value>& args)
{
Isolate* isolate = Isolate::GetCurrent();
v8::Locker locker(isolate);
HandleScope scope(isolate);
/** Standard parameter checking code removed **/
// Various attempts at saving a function object
v8::Local<v8::Value> func = args[0];
bool isFun = func->IsFunction();
Handle<Object> callbackObject = args[0]->ToObject();
callbackFunction = Handle<Function>::Cast(callbackObject);
isFun = callbackFunction->IsFunction();
// save the function call object - This appears to work
myFunction = v8::Function::Cast(*callbackObject);
isFun = myFunction->IsFunction();
// Test the function - this works *without* the Unlocker object below
v8::Local<Value> myVal = v8::String::NewFromUtf8(isolate, "Plugin world");
myFunction->Call(isolate->GetCurrentContext()->Global(), 1, &(Handle<Value>(myVal)));
}
void threadFunc()
{
thisIsolate->Exit();
// If I include this unlocker, the function call test above fails.
// If I don't include it, the app hangs trying to create the locker in 'readSharedMemory()'
//v8::Unlocker unlocker(thisIsolate);
event = OpenEventW(EVENT_ALL_ACCESS, FALSE, L"Global\\myEventObject");
DWORD err = GetLastError();
//thisIsolate = v8::Isolate::New();
std::cout << "Hello from thread" << std::endl;
bool runThread = true;
while (runThread)
{
DWORD dwWaitResult;
DWORD waitTime = 60000;
dwWaitResult = WaitForSingleObject(event, waitTime);
err = GetLastError();
if (dwWaitResult == WAIT_TIMEOUT)
runThread = false;
// event has been signaled - continue
readSharedMemory();
}
}
void init(Handle<Object> exports)
{
/** NODE INITILISATION STUFF REMOVED **/
// save the isolate - Is this a safe thing to do?
thisIsolate = Isolate::GetCurrent();
//Launch a thread
eventThread = std::thread(threadFunc);
}
答案 0 :(得分:5)
您可能需要一点libuv
魔法来获取主 node.js / v8线程来执行来自另一个线程的回调。这将涉及:
A uv_async_t handle充当主v8线程的唤醒调用:
extern uv_async_t async;
将{uv_async_t绑定到V8默认循环的uv_async_init
调用:
uv_async_init(uv_default_loop(), &async, async_cb_handler);
一个事件处理程序,它将作用于 v8主线程上的uvasync_t事件:
void async_cb_handler(uv_async_t *handle) {
NotifInfo *notif;
mutex::scoped_lock sl(zqueue_mutex);
while (!zqueue.empty()) {
notif = zqueue.front();
handleNotification(notif);
delete notif;
zqueue.pop();
}
}
最后,您还可能需要一个受互斥锁保护的队列,以便能够将一些数据从c ++插件线程传递到Node / V8:
extern mutex zqueue_mutex;
extern std::queue<NotifInfo *> zqueue;
当 C ++线程中发生某些事情时,只需将新项目推送到受互联网保护的队列,然后调用uv_async_send
唤醒V8的默认事件循环(如此称为'主线程')来处理项目(然后可以调用你的Javascript回调)
void ozw_watcher_callback(OpenZWave::Notification const *cb, void *ctx) {
NotifInfo *notif = new NotifInfo();
notif->type = cb->GetType();
notif->homeid = cb->GetHomeId();
...
mutex::scoped_lock sl(zqueue_mutex);
zqueue.push(notif);
uv_async_send(&async);
}