我在ArrayList和Array之间有点困惑,我理解变量是什么,但我不明白为什么我不能将ArrayList转换为数组并具有相同的效果。
我使用ArrayList时的这段代码
import java.util.Objects;
import com.google.gson.Gson;
import com.google.gson.JsonObject;
public final class NpcDefinitionLoader extends JsonLoader {
/**
* Creates a new {@link NpcDefinitionLoader}.
*/
public NpcDefinitionLoader() {
super(DefinitionEditor.fileChooser.getSelectedFile().getAbsolutePath());
}
@Override
public void load(JsonObject reader, Gson builder) {
int index = reader.get("id").getAsInt();
String name = Objects.requireNonNull(reader.get("name").getAsString());
String description = Objects.requireNonNull(reader.get("examine").getAsString());
int combatLevel = reader.get("combat").getAsInt();
int size = reader.get("size").getAsInt();
boolean attackable = reader.get("attackable").getAsBoolean();
boolean aggressive = reader.get("aggressive").getAsBoolean();
boolean retreats = reader.get("retreats").getAsBoolean();
boolean poisonous = reader.get("poisonous").getAsBoolean();
int respawnTime = reader.get("respawn").getAsInt();
int maxHit = reader.get("maxHit").getAsInt();
int hitpoints = reader.get("hitpoints").getAsInt();
int attackSpeed = reader.get("attackSpeed").getAsInt();
int attackAnim = reader.get("attackAnim").getAsInt();
int defenceAnim = reader.get("defenceAnim").getAsInt();
int deathAnim = reader.get("deathAnim").getAsInt();
int attackBonus = reader.get("attackBonus").getAsInt();
int meleeDefence = reader.get("defenceMelee").getAsInt();
int rangedDefence = reader.get("defenceRange").getAsInt();
int magicDefence = reader.get("defenceMage").getAsInt();
NPCDefinitions.definitions.get(index) = new NPCDefinitions(index, name, description, combatLevel, size, attackable, aggressive, retreats,
poisonous, respawnTime, maxHit, hitpoints, attackSpeed, attackAnim, defenceAnim, deathAnim, attackBonus, meleeDefence,
rangedDefence, magicDefence);
}
}
我在这里收到错误
NPCDefinitions.definitions.get(index) = new NPCDefinitions(index, name, description, combatLevel, size, attackable, aggressive, retreats,
poisonous, respawnTime, maxHit, hitpoints, attackSpeed, attackAnim, defenceAnim, deathAnim, attackBonus, meleeDefence,
rangedDefence, magicDefence);
说左侧必须是变量。当我使用像这样的数组时
NPCDefinitions.definitions[index] = new NPCDefinitions(index, name, description, combatLevel, size, attackable, aggressive, retreats,
poisonous, respawnTime, maxHit, hitpoints, attackSpeed, attackAnim, defenceAnim, deathAnim, attackBonus, meleeDefence,
rangedDefence, magicDefence);
代码运作完美。
我对此感到困惑,我将如何通过使用ArrayList来完成这项工作?
答案 0 :(得分:1)
使用List#add
代替List#get
并指定运营商。
尝试:
NPCDefinitions.definitions.add(index, new NPCDefinitions(index, name, description, combatLevel, size, attackable, aggressive, retreats,
poisonous, respawnTime, maxHit, hitpoints, attackSpeed, attackAnim, defenceAnim, deathAnim, attackBonus, meleeDefence,
rangedDefence, magicDefence));
修改强>
NPCDefinitions.definitions
必须在使用前定义。
在ArrayList
课程成员定义之前或之前的某个位置,将新definitions
实例分配给NPCDefinitions.definitions = new ArrayList<>();
,例如NPCDefinitions
。
答案 1 :(得分:0)
答案 2 :(得分:0)
NPCDefinitions.definitions[index]
是一个变量。
NPCDefinitions.definitions.get(index)
是一种方法调用,因此您无法为其分配值。
答案 3 :(得分:0)
您不会在ArrayList中添加/设置与数组中相同的值。
更改特定索引中的值:
NPCDefinitions.definitions.set(index, new NPCDefinitions(..));
这种方法的行为与数组赋值(arr[index]=
)的行为最相似,因为它不会更改ArrayList的大小。但是,您应该注意,如果ArrayList&lt; = index。
您只需在List的末尾添加一个新值,而不是此方法:
NPCDefinitions.definitions.add(new NPCDefinitions(..));