Integrate Unity3D engine into WPF application

时间:2015-06-26 09:44:38

标签: c# wpf unity3d rendering collision-detection

I need to integrate a collision-detection and rendering engine into my WPF application.

As far as I understand, Unity3D comes as a standalone application with its own compiler. Is it possible to include Unity3D into my solution and use its API? Does it provide a DLL?

0 个答案:

没有答案