这里棘手的部分是BUILD_DEBUG_CLASS_MEMBER的定义 在TestCompiler.cpp中,我知道我只是不能定义它来解决这个bug(请参阅下面的运行结果中的断言)
我的问题是:
1。为什么,在我的情况下,在TestCompiler.obj文件中内联虚拟内联函数
即使我没有调用删除或TriShape / Shape的任何类方法
2。为什么在运行时调用TestCompiler.o的内联版本
但不是Class.o中的其他版本。 (不仅下面的朗姆酒结果,而且gdb也显示它。)
无论如何,在这里我只是想研究为什么gcc会像现在这样做。 例如,它使.obj非常大,但它可能有助于内联 希望... !?我只是猜测,我完全不明白。 (因为我的bug(我的愚蠢定义)很明显,所以我不想这么说 是gcc的错误。 ;))
顺便说一下,我测试过的编译器是gcc 4.4.7和VS2013。的 ONLY 前原因断言。 并且,原始代码库位于不是我的库中 所以我无法轻易更改 Shape 文件。 (ClassA是一种工厂,Shape类是库的核心。)非常感谢您的耐心等待,我期待着您的意见/答案。
(ClassA是一种工厂,Shape类是源自库的核心。)
//================================================================//
// TestCompiler.cpp
//
//#include "stdafx.h"
#include <stdio.h>
#include "TestA.h"
#define BUILD_DEBUG_CLASS_MEMBER // :)
#include "TriShape.h" // include it just for testing compiler/linker in our case
int main(int argc, char* argv[])
{
printf("TC: main start \n");
//TestA::gTestAFunc();
gTestAFunc();
// calls to TriShape::testVFunc, etc
//...
printf("TC: main finish \n");
return 0;
}
//================================================================//
//TestA
#pragma once
extern void gTestAFunc();
//================================================================//
//TestA.cpp
#include <stdio.h>
#include "ClassA.h"
void gTestAFunc()
{
ClassA* pA = new ClassA();
pA->createS();
pA->removeS();
delete pA;
}
//================================================================//
//ClassA.h
#pragma once
#include "Shape.h"
class ClassA
{
public:
ClassA()
: m_pShape(NULL)
{
}
void createS();
void removeS();
Shape* m_pShape;
};
//================================================================//
//ClassA.cpp
#include <stdio.h>
#include "ClassA.h"
//#define BUILD_DEBUG_CLASS_MEMBER // don't define it :)
#include "TriShape.h"
void ClassA::createS()
{
m_pShape = new TriShape;
}
void ClassA::removeS()
{
delete m_pShape;
m_pShape = NULL;
}
//================================================================//
//Shape.h
#pragma once
class Shape //:: MemoryObject
{
public:
Shape()
: m_ptr(NULL)
{
printf("Shape ctor: this:%p size:%d \n", this, sizeof(*this));
}
//TODO: inline it! :P
virtual ~Shape()
{
//m_ptr
printf("Shape dtor: this:%p size:%d \n", this, sizeof(*this));
}
inline virtual int testVFunc()
{
return -1;
}
Shape* m_ptr;
};
//test ONLY:
//#include "TriShape.h"
//================================================================//
//TriShape.h
#pragma once
#include <assert.h>
#include "Shape.h"
#define FIX_NUM 0xABCD
class MyList
{
public:
MyList()
: m_dummy(FIX_NUM)
{
}
//TODO: inline it! :P
virtual ~MyList()
{
printf("List dtor: this:%p size:%d dummy:0x%x \n", this, sizeof(*this), m_dummy);
assert(m_dummy==FIX_NUM);
//#pragma message( "List dtor here" )
}
int m_dummy;
};
class TriShape : public Shape
{
public:
TriShape()
//: m_debugMember()
{
printf("TriShape ctor: this:%p size:%d \n", this, sizeof(*this));
}
#if 1
//caseT1
virtual ~TriShape();
#else
//caseT2
virtual ~TriShape()
{
printf("TriShape dtor IN class: this:%p size:%d \n", this, sizeof(*this));
#pragma message( "TriShape dtor here IN class" )
}
#endif
virtual int testVFunc();
#ifdef BUILD_DEBUG_CLASS_MEMBER
MyList m_debugMember;
#endif
};
// inline dtor
#if 1
inline TriShape::~TriShape()
{
printf("TriShape dtor AFTER class: this:%p size:%d \n", this, sizeof(*this));
#pragma message( "TriShape dtor here AFTER class" )
#ifdef BUILD_DEBUG_CLASS_MEMBER
#pragma message("\tit is defined: BUILD_DEBUG_CLASS_MEMBER")
#endif
}
#endif
// inline virutal func
inline int TriShape::testVFunc()
{
printf("TriShape testVFunc AFTER class: this:%p size:%d \n", this, sizeof(*this));
#pragma message( "TriShape testVFunc here AFTER class" )
#ifdef BUILD_DEBUG_CLASS_MEMBER
#pragma message("\tit is defined: BUILD_DEBUG_CLASS_MEMBER")
#endif
return 0;
}
运行时$ ./inlineTest
TC: main start
Shape ctor: this:0x995b018 size:8
TriShape ctor: this:0x995b018 size:8
TriShape dtor AFTER class: this:0x995b018 size:16
List dtor: this:0x995b020 size:8 dummy:0x20fe1
inlineTest: TriShape.h:22: virtual MyList::~MyList(): Assertion
`m_dummy==0xABCD' failed.
Aborted (core dumped)
In TestCompiler.asm:
The destructor is inlned up this section
.section .text._ZN8TriShapeD1Ev,"axG",@progbits,_ZN8TriShapeD1Ev,comdat
(...)
call _ZN6MyListD1Ev
(...)
call _ZN5ShapeD2Ev
In ClassA.asm:
The destructor is inlned up this section
.section .text._ZN8TriShapeD1Ev,"axG",@progbits,_ZN8TriShapeD1Ev,comdat
(...)
call _ZN5ShapeD2Ev
链接器生成的映射文件中的.text._ZN8TriShapeD1Ev
0x0000000000000000 0x0 ClassA.o
.text._ZN8TriShapeD0Ev
0x0000000000000000 0x0 ClassA.o //oops, ALL ZEROS means something??
(...)
.rel.text._ZN8TriShapeD1Ev
0x0000000000000000 0x0 /usr/lib/../lib/crt1.o
.rel.text._ZN8TriShapeD0Ev
0x0000000000000000 0x0 /usr/lib/../lib/crt1.o
(...)
.text._ZN8TriShapeD1Ev
0x0000000008048a80 0xb9 TestCompiler.o
0x0000000008048a80 _ZN8TriShapeD1Ev
*fill* 0x0000000008048b39 0x1 90909090
.text._ZN8TriShapeD0Ev
0x0000000008048b3a 0xb9 TestCompiler.o
0x0000000008048b3a _ZN8TriShapeD0Ev
*fill* 0x0000000008048bf3 0x1 90909090
答案 0 :(得分:1)
不幸的是,你违反了TriShape
的一个定义规则,因此试图猜测为什么编译器做了特定的事情不太可能产生有用的信息。允许编译器假定类和函数在所有源文件中都是相同的,因此它可以选择一个并在所有位置执行该代码。