那时,代码包含在一个包含我所有javascript的.js文件中。它被包含在</body>
标记之前,并以这种方式加载:
<script type="text/javascript">
function downloadJSAtOnload() {
var element = document.createElement("script");
element.src = "js/build/production.min.js";
document.body.appendChild(element);
}
if (window.addEventListener)
window.addEventListener("load", downloadJSAtOnload, false);
else if (window.attachEvent)
window.attachEvent("onload", downloadJSAtOnload);
else
window.onload = downloadJSAtOnload;
</script>
</body>
我在某个博客(http://www.giftofspeed.com/defer-javascripts/)上发现了这个脚本,我使用它来推迟javascript加载,使页面加载速度更快。
在某些时候我认为推迟ga代码是问题(因为它在production.min.js
文件中),所以我已经将ga代码移到了外面。现在它就像这样
<script type="text/javascript">
function downloadJSAtOnload() {
var element = document.createElement("script");
element.src = "js/build/production.min.js";
document.body.appendChild(element);
}
if (window.addEventListener)
window.addEventListener("load", downloadJSAtOnload, false);
else if (window.attachEvent)
window.attachEvent("onload", downloadJSAtOnload);
else
window.onload = downloadJSAtOnload;
</script>
<script>
//my google analytics code here
</script>
</body>
一旦我这样做了,警报就解决了,但跟踪不再发生了。
我从小就使用过GA,我从来没有像这样的问题。这可能是什么?我觉得我已经尝试过了。
答案 0 :(得分:0)
https://github.com/jfriend00/docReady/blob/master/docready.js
<script type="text/javascript">
function downloadJSAtOnload() {
var element = document.createElement("script");
element.src = "js/build/production.min.js";
document.body.appendChild(element);
}
(function(funcName, baseObj) {
"use strict";
// The public function name defaults to window.docReady
// but you can modify the last line of this function to pass in a different object or method name
// if you want to put them in a different namespace and those will be used instead of
// window.docReady(...)
funcName = funcName || "docReady";
baseObj = baseObj || window;
var readyList = [];
var readyFired = false;
var readyEventHandlersInstalled = false;
// call this when the document is ready
// this function protects itself against being called more than once
function ready() {
if (!readyFired) {
// this must be set to true before we start calling callbacks
readyFired = true;
for (var i = 0; i < readyList.length; i++) {
// if a callback here happens to add new ready handlers,
// the docReady() function will see that it already fired
// and will schedule the callback to run right after
// this event loop finishes so all handlers will still execute
// in order and no new ones will be added to the readyList
// while we are processing the list
readyList[i].fn.call(window, readyList[i].ctx);
}
// allow any closures held by these functions to free
readyList = [];
}
}
function readyStateChange() {
if ( document.readyState === "complete" ) {
ready();
}
}
// This is the one public interface
// docReady(fn, context);
// the context argument is optional - if present, it will be passed
// as an argument to the callback
baseObj[funcName] = function(callback, context) {
// if ready has already fired, then just schedule the callback
// to fire asynchronously, but right away
if (readyFired) {
setTimeout(function() {callback(context);}, 1);
return;
} else {
// add the function and context to the list
readyList.push({fn: callback, ctx: context});
}
// if document already ready to go, schedule the ready function to run
// IE only safe when readyState is "complete", others safe when readyState is "interactive"
if (document.readyState === "complete" || (!document.attachEvent && document.readyState === "interactive")) {
setTimeout(ready, 1);
} else if (!readyEventHandlersInstalled) {
// otherwise if we don't have event handlers installed, install them
if (document.addEventListener) {
// first choice is DOMContentLoaded event
document.addEventListener("DOMContentLoaded", ready, false);
// backup is window load event
window.addEventListener("load", ready, false);
} else {
// must be IE
document.attachEvent("onreadystatechange", readyStateChange);
window.attachEvent("onload", ready);
}
readyEventHandlersInstalled = true;
}
}
})("downloadJSAtOnload", window);
// modify this previous line to pass in your own method name
// and object for the method to be attached to
</script>