我试图在c ++中创建一个小应用程序,用这个库保存midifiles。 http://musicnote.sourceforge.net/docs/html/index.html
主页上提供的示例代码如下所示。
#include "MusicNoteLib.h"
void main()
{
MusicNoteLib::Player player; // Create the Player Object
player.Play("C D E F G A B"); // Play the Music Notes on the default MIDI output port
}
这段代码无法在Visual Studio 2008中编译,我收到很多错误,如
MusicNoteLib.h(22):错误C4430: 缺少类型说明符 - 假设为int。 注意:C ++不支持default-int
我不明白错误或从哪里开始寻找...... 还有一些dll文件可以用来代替这个h文件。
#ifndef __MUSICNOTE_LIB_H__EBEE094C_FF6E_43a1_A6CE_D619564F9C6A__
#define __MUSICNOTE_LIB_H__EBEE094C_FF6E_43a1_A6CE_D619564F9C6A__
/** @file MusicNoteLib.h
* \brief Main header file for accessing the MusicNote Library
*/
/// <Summary>
/// This header file can be included directly in your project or through
/// MusicNoteLib.h of the MusicNoteDll project. If included directly, this
/// will be built directly as a satic library. If included through MusicNoteDll
/// this will use dllImports through MUSICNOTELIB_API
/// </Summary>
#ifndef MUSICNOTELIB_API
#define MUSICNOTELIB_API
#endif // MUSICNOTELIB_API
//#include "Player.h"
namespace MusicNoteLib /// Music Programming Library
{
typedef void (__stdcall *LPFNTRACEPROC)(void* pUserData, const TCHAR* szTraceMsg);
typedef void (__stdcall *LPFNERRORPROC)(void* pUserData, long lErrCode, const TCHAR* szErrorMsg, const TCHAR* szToken);
extern "C"
{
MUSICNOTELIB_API typedef void MStringPlayer;
MUSICNOTELIB_API void* GetCarnaticMusicNoteReader();
/// <Summary>
/// Creates a MusicString Player object.
/// </Summary>
MUSICNOTELIB_API MStringPlayer* CreateMusicStringPlayer();
/// <Summary>
/// Plays Music string notes on the default MIDI Output device with the default Timer Resolution.
/// Use PlayMusicStringWithOpts() to use custom values.
/// @param szMusicNotes the Music string to be played on the MIDI output device
/// @return True if the notes were played successfully, False otherwise
/// </Summary>
MUSICNOTELIB_API bool PlayMusicString(const TCHAR* szMusicNotes);
/// <Summary>
/// Same as PlayMusicString() except that this method accepts Callbacks.
/// The Trace and Error callbacks will be used during the Parse of the Music Notes.
/// @param szMusicNotes the Music string to be played on the MIDI output device
/// @param traceCallbackProc the Callback to used to report Trace messages
/// @param errorCallbackProc the Callback to used to report Error messages
/// @param pUserData any user supplied data that should be sent to the Callback
/// @return True if the notes were played successfully, False otherwise
/// </Summary>
MUSICNOTELIB_API bool PlayMusicStringCB(const TCHAR* szMusicNotes,
LPFNTRACEPROC traceCallbackProc,
LPFNERRORPROC errorCallbackProc,
void* pUserData);
/// <Summary>
/// Plays Music string notes on the given MIDI Output device using the given Timer Resolution.
/// Use PlayMusicString() to use default values.
/// @param szMusicNotes the Music notes to be played
/// @param nMidiOutPortID the device ID of the MIDI output port to be used for the play
/// @param nTimerResMS preferred MIDI timer resolution, in MilliSeconds
/// @return True if Play was successful, False otherwise
/// </Summary>
MUSICNOTELIB_API bool PlayMusicStringWithOpts(const TCHAR* szMusicNotes, int nMidiOutPortID, unsigned int nTimerResMS);
/// <Summary>
/// Same as PlayMusicStringWithOpts() except that this method accepts Callbacks.
/// The Trace and Error callbacks will be used during the Parse of the Music Notes.
/// @param szMusicNotes the Music notes to be played
/// @param nMidiOutPortID the device ID of the MIDI output port to be used for the play
/// @param nTimerResMS preferred MIDI timer resolution, in MilliSeconds
/// @param traceCallbackProc the Callback to used to report Trace messages
/// @param errorCallbackProc the Callback to used to report Error messages
/// @param pUserData any user supplied data that should be sent to the Callback
/// @return True if Play was successful, False otherwise
/// </Summary>
MUSICNOTELIB_API bool PlayMusicStringWithOptsCB(const TCHAR* szMusicNotes,
int nMidiOutPortID,
unsigned int nTimerResMS,
LPFNTRACEPROC traceCallbackProc,
LPFNERRORPROC errorCallbackProc,
void* pUserData);
/// <Summary>
/// Save the given MusicString content into a MIDI output file
/// @param szMusicNotes Music Notes to be converted to MIDI output
/// @param szOutputFilePath path of the MIDI output file
/// @return True if the the content was saved successfully, False otherwise
/// </Summary>
MUSICNOTELIB_API bool SaveAsMidiFile(const TCHAR* szMusicNotes, const char* szOutputFilePath);
//MUSICNOTELIB_API typedef void (*ParseErrorProc)(const MusicNoteLib::CParser*, MusicNoteLib::CParser::ErrorEventHandlerArgs* pEvArgs);
//MUSICNOTELIB_API typedef void (*ParseTraceProc)(const MusicNoteLib::CParser*, MusicNoteLib::CParser::TraceEventHandlerArgs* pEvArgs);
MUSICNOTELIB_API void Parse(const TCHAR* szNotes, LPFNTRACEPROC traceCallbackProc, void* pUserData);
} // extern "C"
} // namespace MusicNoteLib
#endif // __MUSICNOTE_LIB_H__EBEE094C_FF6E_43a1_A6CE_D619564F9C6A__
答案 0 :(得分:0)
错误在这一行:
typedef void (__stdcall *LPFNTRACEPROC)(void* pUserData, const TCHAR* szTraceMsg);
自从我“愤怒地”做C / C ++以来已经有一段时间了,所以我在这里有点生疏。在某处存在类型不匹配 - 事实上,您通过将字符串包装在_T
宏中来发现。
答案 1 :(得分:0)
在CPP文件中包含MusicNoteLib.h之前,需要包含声明LPFNTRACEPROC和TCHAR的标题。它可能是Player.h,也许不应该像ChrisF建议的那样被注释掉,它也可能是Windows标题。
基本思想是你需要查看编译器所抱怨的行,弄清楚这些行上的符号被声明的位置,并包含具有这些声明的相应头文件。