我正在尝试制作按钮面板。每个按钮都有两个类型btn_home和btn_home_white我试图触及那些按钮。如果我为每个按钮编写自己的方法,那就好了。
btn_home.addEventListener(MouseEvent.MOUSE_OVER,overEffect);
btn_home_white.addEventListener(MouseEvent.MOUSE_OUT,outEffect);
function overEffect(e:MouseEvent)
{
var myTweenHight:Tween = new Tween( btn_home,"height",Bounce.easeOut,25,0,3,true);
var myTweenHight2:Tween = new Tween(btn_home_white,"height",Bounce.easeOut,0,25,3,true);
var myTweenAlpha:Tween = new Tween(btn_home_white,"alpha",Strong.easeOut,0,1,2,true);
}
function outEffect(e:MouseEvent)
{
var myTweenHight:Tween = new Tween btn_home,"height",Bounce.easeOut,0,25,3,true);
var myTweenHight2:Tween = new Tween(btn_home_white,"height",Bounce.easeOut,25,0,3,true);
var myTweenAlpha:Tween = new Tween(btn_home_white,"alpha",Strong.easeOut,1,0,2,true);
}
但我有10个按钮作为btn_buttonname和btn_buttonname_white。我尝试在舞台上为所有人创建事件监听器。它适用于第一类按钮btn_buttonname但是如何获得第二类按钮?我尝试e.target["_white"]
但它不起作用。
stage.addEventListener(MouseEvent.MOUSE_OVER , overEffect);
stage.addEventListener(MouseEvent.MOUSE_OUT , outEffect);
function overEffect(e:MouseEvent)
{
var myTweenHight:Tween = new Tween(e.target,"height",Bounce.easeOut,25,0,3,true);
trace("height");
var myTweenHight2:Tween = new Tween(e.target["_white"],"height",Bounce.easeOut,0,25,3,true);
var myTweenAlpha:Tween = new Tween(e.target["_white"],"alpha",Strong.easeOut,0,1,2,true);
}
function outEffect(e:MouseEvent)
{
var myTweenHight:Tween = new Tween(e.target,"height",Bounce.easeOut,0,25,3,true);
var myTweenHight2:Tween = new Tween(e.target["_white"],"height",Bounce.easeOut,25,0,3,true);
var myTweenAlpha:Tween = new Tween(e.target["_white"],"alpha",Strong.easeOut,1,0,2,true);
}
修改 我让Daniel Carvalho为每个按钮事件监听器添加了悲伤的功能。现在它可以正常工作,但如果我将按钮上的鼠标移到其他按钮上,则前一个按钮不会变成原始形式。
btn_home.addEventListener(MouseEvent.MOUSE_OVER,overEffect);
btn_home_white.addEventListener(MouseEvent.MOUSE_OUT,outEffect);
btn_contact.addEventListener(MouseEvent.MOUSE_OVER,overEffect);
btn_contact_white.addEventListener(MouseEvent.MOUSE_OUT,outEffect);
btn_menu.addEventListener(MouseEvent.MOUSE_OVER,overEffect);
btn_menu_white.addEventListener(MouseEvent.MOUSE_OUT,outEffect);
btn_restaurant.addEventListener(MouseEvent.MOUSE_OVER,overEffect);
btn_restaurant_white.addEventListener(MouseEvent.MOUSE_OUT,outEffect);
btn_rezervation.addEventListener(MouseEvent.MOUSE_OVER,overEffect);
btn_rezervation_white.addEventListener(MouseEvent.MOUSE_OUT,outEffect);
function overEffect(e:MouseEvent)
{
switch (e.target)
{
case ( btn_home) :
{
var HomeTweenHight:Tween = new Tween(btn_home,"height",Bounce.easeOut,25,0,0.5,true);
var HomeTweenHight2:Tween = new Tween(btn_home_white,"height",Bounce.easeOut,0,25,0.5,true);
var HomeTweenAlpha:Tween = new Tween(btn_home_white,"alpha",Strong.easeOut,0,1,2,true);
break;
};
case ( btn_contact) :
{
var ContactTweenHight:Tween = new Tween(btn_contact,"height",Bounce.easeOut,25,0,0.5,true);
var ContactTweenHight2:Tween = new Tween(btn_contact_white,"height",Bounce.easeOut,0,25,0.5,true);
var ContactTweenAlpha:Tween = new Tween(btn_contact_white,"alpha",Strong.easeOut,0,1,2,true);
break;
};
case ( btn_menu) :
{
var MenuTweenHight:Tween = new Tween(btn_menu,"height",Bounce.easeOut,25,0,0.5,true);
var MenuTweenHight2:Tween = new Tween(btn_menu_white,"height",Bounce.easeOut,0,25,0.5,true);
var MenuTweenAlpha:Tween = new Tween(btn_menu_white,"alpha",Strong.easeOut,0,1,2,true);
break;
};
case ( btn_restaurant) :
{
var RestourantTweenHight:Tween = new Tween(btn_restaurant,"height",Bounce.easeOut,25,0,0.5,true);
var RestourantTweenHight2:Tween = new Tween(btn_restaurant_white,"height",Bounce.easeOut,0,25,0.5,true);
var RestourantTweenAlpha:Tween = new Tween(btn_restaurant_white,"alpha",Strong.easeOut,0,1,2,true);
break;
};
case (btn_rezervation) :
{
var RezervationTweenHight:Tween = new Tween(btn_rezervation,"height",Bounce.easeOut,25,0,0.5,true);
var RezervationTweenHight2:Tween = new Tween(btn_rezervation_white,"height",Bounce.easeOut,0,25,0.5,true);
var RezervationTweenAlpha:Tween = new Tween(btn_rezervation_white,"alpha",Strong.easeOut,0,1,2,true);
break;
}
}
};
function outEffect(e:MouseEvent)
{
switch (e.target)
{
case (btn_home_white) :
{
var HomeTweenHight:Tween = new Tween(btn_home,"height",Bounce.easeOut,0,25,0.5,true);
var HomeTweenHight2:Tween = new Tween(btn_home_white,"height",Bounce.easeOut,25,0,0.5,true);
var HomeTweenAlpha:Tween = new Tween(btn_home_white,"alpha",Strong.easeOut,1,0,2,true);
break;
};
case (btn_contact_white) :
{
var ContactTweenHight:Tween = new Tween(btn_contact,"height",Bounce.easeOut,0,25,0.5,true);
var ContactTweenHight2:Tween = new Tween(btn_contact_white,"height",Bounce.easeOut,25,0,0.5,true);
var ContactTweenAlpha:Tween = new Tween(btn_contact_white,"alpha",Strong.easeOut,1,0,2,true);
break;
}
case (btn_menu_white) :
{
var MenuTweenHight:Tween = new Tween(btn_menu,"height",Bounce.easeOut,0,25,0.5,true);
var MenuTweenHight2:Tween = new Tween(btn_menu_white,"height",Bounce.easeOut,25,0,0.5,true);
var MenuTweenAlpha:Tween = new Tween(btn_menu_white,"alpha",Strong.easeOut,1,0,2,true);
break;
};
case (btn_restaurant_white) :
{
var RestourantTweenHight:Tween = new Tween(btn_restaurant,"height",Bounce.easeOut,0,25,0.5,true);
var RestourantTweenHight2:Tween = new Tween(btn_restaurant_white,"height",Bounce.easeOut,25,0,0.5,true);
var RestourantTweenAlpha:Tween = new Tween(btn_restaurant_white,"alpha",Strong.easeOut,1,0,2,true);
break;
};
case (btn_rezervation_white) :
{
var RezervationTweenHight:Tween = new Tween(btn_rezervation,"height",Bounce.easeOut,0,25,0.5,true);
var RezervationTweenHight2:Tween = new Tween(btn_rezervation_white,"height",Bounce.easeOut,25,0,0.5,true);
var RezervationTweenAlpha:Tween = new Tween(btn_rezervation_white,"alpha",Strong.easeOut,1,0,2,true);
break;
};
}
};
答案 0 :(得分:1)
你的e.target应该有用,但是你没有(据我所知)在你的[_"white"]
按钮的e.target之后需要_white
。 e.targets不工作的原因是因为你只是在舞台上添加事件监听器,而不是单个按钮。
我看到两个选择(也许还有其他选择):手动完成为每个按钮编写事件监听器,或者将使用overEffect函数的所有按钮放入一个Array中,并将所有使用outEffect函数的按钮放入另一个Array中。
然后创建两个for循环,并通过这些Arrays将事件侦听器添加到数组的每个子节点。您的e.target代码应该在那时工作。
如果您遇到任何问题,请告诉我,希望有所帮助。
得不
答案 1 :(得分:0)
以下是一个可以帮助您的简单示例:
function createButton():MovieClip{
var button:MovieClip=new MovieClip();
var stateA:Shape=new Shape();
var g:Graphics = stateA.graphics;
g.beginFill(0xFF0000);
g.drawRect(0, 0, 10, 10);
g.endFill();
button["stateA"] = stateA;
button.addChild(stateA);
var stateB:Shape=new Shape();
g = stateB.graphics;
g.beginFill(0x00FF00);
g.drawRect(0, 0, 10, 10);
g.endFill();
button["stateB"] = stateB;
button.addChild(stateB);
stateB.visible=false;
return button;
}
var nbButtons:int=10;
var buttons:Array=[];
var selectButton:MovieClip;
for (var i : int = 0;i < nbButtons; i++) {
var button:MovieClip=createButton();
addChild(button);
button.y=10;
button.x=i*12+10;
addChild(button);
buttons.push(button);
setUpButton(button);
}
function setUpButton(button:MovieClip):void {
button.buttonMode=true;
button.addEventListener(MouseEvent.ROLL_OVER, buttonRollOver);
button.addEventListener(MouseEvent.ROLL_OUT, buttonRollOut);
button.addEventListener(MouseEvent.CLICK, buttonClick);
}
function buttonClick(e:Event):void{
switchButtonStateToNotSelected();
switchButtonStateToSelected(e.currentTarget as MovieClip);
}
function switchButtonStateToSelected(button:MovieClip):void{
button.buttonMode=true;
button.removeEventListener(MouseEvent.ROLL_OVER, buttonRollOver);
button.removeEventListener(MouseEvent.ROLL_OUT, buttonRollOut);
button.removeEventListener(MouseEvent.CLICK, buttonClick);
button["stateA"]["visible"]=false;
button["stateB"]["visible"]=true;
selectButton=button;
}
function switchButtonStateToNotSelected():void{
if(selectButton) {
setUpButton(selectButton);
selectButton["stateA"]["visible"]=true;
selectButton["stateB"]["visible"]=false;
selectButton=null;
}
}
function buttonRollOver(e:Event):void{
e.currentTarget["stateA"]["visible"]=false;
e.currentTarget["stateB"]["visible"]=true;
}
function buttonRollOut(e:Event):void{
e.currentTarget["stateA"]["visible"]=true;
e.currentTarget["stateB"]["visible"]=false;
}