您好我试图在Android中执行翻译,缩放和旋转视图(FrameLayout)。
简而言之,我在FrameLayout中有一个Fresco的SimpleDraweeView,因为Fresco不支持Matrix转换,所以我把它放在FrameLayout中并进行翻译,旋转和缩放。
我在这里扩展了FrameLayout ..
public class InteractiveFrameLayout extends FrameLayout {
private ViewTransformer mViewTransformer;
public InteractiveFrameLayout(Context context) {
super(context);
init(context);
}
public InteractiveFrameLayout(Context context, AttributeSet attrs) {
super(context, attrs);
init(context);
}
public InteractiveFrameLayout(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init(context);
}
private void init(Context context) {
// Determine dimensions of 'earth' image
int baseViewWidth = (int) getResources().getDimension(R.dimen.animation_image_size);
int baseViewHeight = (int) getResources().getDimension(R.dimen.animation_image_size);
// Setup Gesture Detectors
mViewTransformer = new ViewTransformer(this, baseViewWidth, baseViewHeight);
}
public boolean onTouchEvent(MotionEvent event) {
return mViewTransformer.onTouchEvent(event) || super.onTouchEvent(event);
}
}
下面的类视图并执行与ViewTransformations相关的所有操作。
public class ViewTransformer {
private View mView;
private Vector2D position;
private float scale = 1;
private float angle = 0;
private TouchManager touchManager = new TouchManager(2);
public ViewTransformer(View view, int viewWidth, int viewHeight) {
mView = view;
position = new Vector2D();
position.set(viewWidth / 2, viewHeight / 2);
}
public boolean onTouchEvent(MotionEvent event) {
try {
touchManager.update(event);
if (touchManager.getPressCount() == 1) {
position.add(touchManager.moveDelta(0));
ViewAffineOperation.moveViewTo(mView, position.getX(), position.getY());
}
else {
if (touchManager.getPressCount() == 2) {
Vector2D current = touchManager.getVector(0, 1);
Vector2D previous = touchManager.getPreviousVector(0, 1);
float currentDistance = current.getLength();
float previousDistance = previous.getLength();
if (previousDistance != 0) {
scale *= currentDistance / previousDistance;
ViewAffineOperation.scaleViewBy(mView, scale);
}
angle -= Vector2D.getSignedAngleBetween(current, previous);
ViewAffineOperation.rotateViewBy(mView, getDegreesFromRadians(angle));
}
}
mView.invalidate();
}
catch(Throwable t) {
// So lazy...
}
return true;
}
private static float getDegreesFromRadians(float angle) {
return (float)(angle * 180.0 / Math.PI);
}
public float getScale() {
return scale;
}
public float getRotationDegrees() {
return angle;
}
}
和这一个
public class ViewAffineOperation {
public static void moveViewTo(View view, float focusX, float focusY) {
ViewGroup.LayoutParams layoutParams = view.getLayoutParams();
int midPointX = layoutParams.width >> 1;
int midPointY = layoutParams.height >> 1;
float dx = (focusX - midPointX);
float dy = (focusY - midPointY);
view.setTranslationX(view.getTranslationX() + dx);
view.setTranslationY(view.getTranslationY() + dy);
}
public static void scaleViewBy(View view, float scaleFactor) {
view.setScaleX(scaleFactor);
view.setScaleY(scaleFactor);
}
public static void rotateViewBy(View view, float degrees) {
view.setRotation(degrees);
}
}
关键问题在于
view.setTranslationX(view.getTranslationX() + dx);
view.setTranslationY(view.getTranslationY() + dy);
这是我在堆栈中发现的最有希望的事情。Rotate and scale a view based on one handle in Android
先谢谢你。