我正在制作基于文字的角色扮演游戏,而且我已经坚持了至少一周 这是我创建的敌人类,我现在拥有的功能就是攻击。
class enemy:
def __init__(self,name,level,health):
self.name = name
self.level = level
self.health = health
def attack(self):
print "A %r appears! It wants to fight!" % (self.name)
player.weapon = (raw_input("What do you attack with? >>").lower())
while (player.health > 0) or (self.health > 0):
if (player.inventory.get(player.weapon) > 0):
player.health = player.health - ( ( randint(0,5) ) + attack_multiplier(self.level) )
print "%r strikes! Your health is down to %r" %(self.name, player.health)
if (player.health > 0) and (self.health > 0):
if weapon_probability() == "critical hit":
self.health -= (((randint(0,5))) + (attack_multiplier(weapon_levels.get(player.weapon))) * 2)
print_slow( "Critical Hit!")
elif weapon_probability() == "hit":
self.health -=((((randint(0,5))) + (attack_multiplier(weapon_levels.get(player.weapon)))))
print_slow( "Hit!")
elif weapon_probability() == "miss":
print_slow( "Miss")
print_slow("Enemy health down to %r !") % self.health
elif player.health <= 0:
print_slow("Your health...it's falling")
break
elif self.health <= 0:
print_slow( "Enemy vanquished!")
break
else:
print "You don't have that!"
player.weapon = (raw_input("What do you attack with? >>").lower())
这是错误:
File "Central Program.py", line 103, in attack
print_slow("Enemy health down to %d !") % self.health
TypeError: unsupported operand type(s) for %: 'NoneType' and 'int'
感谢您的帮助,我已经坚持了这么长时间,它变得非常烦人。我觉得解决方案很简单,但我不知道该怎么做
答案 0 :(得分:4)
您需要将%
运算符应用于字符串,而不是print_slow()
的返回值。该函数返回None
,None % self.health
会引发错误。
更改
print_slow("Enemy health down to %d !") % self.health
到
print_slow("Enemy health down to %d !" % self.health)
请注意该结束)
括号的位置。您的代码将%
应用于错误的对象。
答案 1 :(得分:0)
将% self.health
放在parantheses