print "\n\t\t\t\t",moves[6],"|",moves[7],"|",moves[8]
IndexError:元组索引超出范围
是我得到的错误。我目前正在为tictactoe编写一个python程序。移动等于['','','','','','','','','']。你还想要其他信息吗?
到目前为止,我已将行中的789更改为678,因为索引从0开始。没有任何事情发生。
接下来,我尝试了各种其他小的更改,每个更改都更改了错误或者只是给了我同样的错误。
我还尝试更改格式和内容,但效果并不理想。我正在运行python 2.7(?),如果这很重要。
def draw(moves):
print "\n\t\t\t\t",moves[6],"|",moves[7],"|",moves[8]
print "\t\t\t\t", "--------"
print "\n\t\t\t\t",moves[3],"|",moves[4],"|",moves[5]
print "\t\t\t\t", "--------"
print "\n\t\t\t\t",moves[0],"|",moves[1],"|",moves[2], "\n"
import time
import random
moves = ['','','','','','','','','']
player = ''
ai = ''
restart = ''
first = 19
whosfirst = 1
# Ok, so this is to decide the symbol for each person ---------------------------------------------------
def XorO(man, machine):
print 'Please select a symbol to represent you'
player = raw_input( "Please select \"X\" or \"O\"")
while player not in ('x','X','o','O'):
print "I'm sorry, I don't think I got that. Please try again"
time.sleep(1)
player = raw_input("Select \"X\" or \"O\"")
if player == 'x' or player == 'X':
print "X"
time.sleep(1)
print "Ok, then I'll be \"O\""
ai = 'o'
else:
print "O"
time.sleep(1)
print "Ok, then I'll be \"X\""
ai = 'x'
return player.upper(), ai.upper()
# This is for who is going first -----------------------------------------------------------------------
def first():
number = "a"
while number not in ('n','y',"no",'yes'):
number = raw_input("Do you want to go first? - ").lower()
if number == 'y' or number == 'yes':
return 1
elif number == 'n' or number == 'no':
return 0
else:
print "I'm sorry, I dont think that I understood you."
time.sleep(1)
print "Please select y, yes, n, or no"
#Here Comes the hard part -- drawing the board
def draw(moves):
print "\n\t\t\t\t",moves[6],"|",moves[7],"|",moves[8]
print "\t\t\t\t", "--------"
print "\n\t\t\t\t",moves[3],"|",moves[4],"|",moves[5]
print "\t\t\t\t", "--------"
print "\n\t\t\t\t",moves[0],"|",moves[1],"|",moves[2], "\n"
def playerwon():
print "You won! Yay! Now try again"
def aiwon():
print "I won! Won't you try again?"
def playerfirst(player, ai, moves):
while win(player, ai, moves) is None:
moves = playermove(player, moves - 1)
moves[int(moves)] = player
draw(moves)
if win(player, ai, moves) != None:
break
else:
pass
Dmove = machine_move(player, ai, moves)
print "Nice moves! I'll try ",Dmove
moves[int(Dmove)] = ai
draw(moves)
q = win(player, ai, moves)
if q == 1:
playerwon()
elif q == 0:
aiwon()
else:
print "We tied =-("
time.sleep(2)
print "Let's have another go!"
def aifirst(player, ai, moves):
while not win(player, ai, moves):
Dmove = machine_move(man, machine, moves)
print "I'll take..." , Dmove
moves[Dmove] = machine
draw(moves)
if win(player, ai, moves) != None:
break
else:
pass
moves = playermove(player, moves)
moves[int(moves)] = player
draw(moves)
variable = win(player, ai, moves)
if q == 1:
playerwon()
elif q == 0:
aiwon()
else:
print "We tied =-("
time.sleep(2)
print "Let's have another go!"
def win(player, ai, moves):
ways = ((7,8,9),(4,5,6),(1,2,3),(7,4,1)(8,5,2),(9,6,3),(7,5,3),(9,5,1))
for i in ways:
if ways[i[0]] == ways[i[1]] == ways[i[2]] != empty:
winner = new[i[0]]
if winner == player:
return 1
elif winner == ai:
return 0
if empty not in new:
return 'TIE'
if empty not in new:
return 'TIE'
return None
def playermove(player, moves):
moves = raw_input("Where would you like to place your symbol?")
while True:
if moves not in ('0','1','2','3','4','5','6','7','8'):
print "Sorry, I don't think that's a valid spot... Try again"
moves = raw_input("Where would you like to place your symbol ")
elif moves[int(moves)] != empty:
print "Sorry, I think there's somehing already there..."
moves = raw_input("Where would you like to place your symbol?")
else:
return int(moves)
def aimove(player, ai, moves):
bestmoves = [5, 7, 9, 1, 3]
blank = []
for i in range(0,9):
if moves[i] == empty:
blank.append(i)
for num in blank:
moves[i] = ai
if win(man, ai, moves) is 0:
return i
moves[i] = empty
for num in blank:
moves[i] = man
if win(man, ai, moves) is 1:
return num
moves[i] = empty
return int(blank[random.randrange(len(blank))])
def display_instruction():
print "Welcome to PMARINA's TicTacToe v 1.1.1 ..."
print "In order to place your symbol, just press the corresponding key on your numpad."
print "If you do not have a numpad, then please note down the following arrangement"
print "7 | 8 | 9"
print "-----------"
print "4 | 5 | 6"
print "-----------"
print "1 | 2 | 3"
print "Good Luck, and don't forget to do the most important thing:"
time.sleep(2)
print "HAVING FUN!!"
time.sleep(2)
def letsgo(player, ai, moves):
display_instruction()
print "so lets begin.."
moves = XorO(player, ai)
player = moves[0]
ai = moves[1]
whosfirst = first()
if whosfirst == 1:
print "Ok, you are first!"
print "Lets go!"
draw(moves)
playerfirst(player, ai, moves)
else:
print "Ok, I'll be the first!"
print "So, lets start.."
draw(moves)
aifirst(player, ai, moves)
letsgo(player, ai, moves)
raw_input("Press enter to exit")
答案 0 :(得分:1)
如果moves
为['','','','','','','','','']
且您收到的错误消息为:
IndexError:元组索引超出范围
然后在您说的那条线上没有发生错误。 moves
是一个列表,而不是元组。 的索引最高为8
。 moves[9]
会生成此错误:
IndexError:列表索引超出范围
答案 1 :(得分:1)
我在代码中看到的唯一元组是方法。此外,在函数“win”中使用它之前,似乎没有初始化new。 仅供参考,使用括号tup =(1,2,3,4)制作元组,而列表使用括号list = [1,2,3,4]。元组也是不可变的,所以你以后不能修改它们。
答案 2 :(得分:1)
第14行:
moves = ['','','','','','','','','']
第192行:
moves = XorO(player, ai)
...
draw(moves)
您覆盖了moves
的初始声明,因此正在传递('X', 'O')
。