我正在使用Python开发基于GUI的hangman游戏。运行我的代码后,我收到错误:“行后续字符后出现意外字符”,紧跟在我的第一个标签行读取“hangman parts”之后。不知道如何解决。我是Python的新手并不是很好,所以该程序可能还有很多其他缺陷。任何提示将不胜感激。
import tkinter
import tkinter.messagebox
import random
#fruit category
easyWords = ['apple', 'orange', 'mango', 'peach', 'guava']
#space category
mediumWords = ['atmosphere', 'jupiter', 'quasar', 'satellite', 'asteroid']
#science category
hardWords = ['biochemical', 'hemoglobin', 'emulsify', 'reactant', 'dynamo']
def setting():
wordChoice = ''
difficulty = input('''Welcome to hangman, select your difficulty.
Type, easy, medium, or hard to begin:''')
if difficulty == 'easy':
wordChoice = easyWords.random
print('You have selected easy mode, start guessing your letters now in the game window. The category is: fruit')
if difficulty == 'medium':
wordChoice = mediumWords.random
print('You have selected medium mode, start guessing your letters now in the game window. The category is: space')
if difficulty == 'hard':
wordChoice = hardWords.random
print('You have selected hard mode, start guessing your letters now in the game window. The category is: science')
def game():
missGuess = 0
guesses = ''
for char in wordChoice:
label3.print(char),
if char in guesses:
print(char),
else:
label3.print("_"),
missGuess += 1
if missGuess == 1:
label1.print('head')
if missGuess == 2:
label1.print('torso')
if missGuess == 3:
label1.print('left arm')
if missGuess == 4:
label1.print('right arm')
if missGuess == 5:
label1.print('left leg')
if missGuess == 6:
label1.print('right leg'),
class MyGUI():
def __init__(self):
self.main_window = tkinter.Tk()
#create needed frames
self.top_frame = tkinter.Frame(self.main_window)
self.center_frame = tkinter.Frame(self.main_window)
self.bottom_frame = tkinter.Frame(self.main_window)
#create top frame labels
self.label1 = tkinter.Label(self.top_frame, \ text='Hangman parts:')
self.label2 = tkinter.Label(self.top_frame, \ text=' ')
#center frame labels
self.label3 = tkinter.Label(self.center_frame, \ text=' ')
#bottom frame labels
self.label4 = tkinter.Label(self.bottom_frame, \ text='Guess a letter:')
self.entry1 = tkinter.Entry(self.bottom_frame, \ width=5)
self.button1 = tkinter.Button(self.bottom_frame, \ text='Guess', command=self.game) #calls the game method
self.button2 = tkinter.Button(self.bottom_frame, \ text='Exit', \ command=self.main_window.destroy))
#pack top frame labels
self.label1.pack(side='left')
self.label2.pack(side='right')
#pack center frame
self.label3.pack(side='top')
#bottom frame
self.label4.pack(side='left')
self.entry1.pack(side='left')
self.button1.pack(side='left')
self.button2.pack(side='left')
tkinter.mainloop()
setting()
main()
答案 0 :(得分:3)
在你的行
self.label1 = tkinter.Label(self.top_frame, \ text='Hangman parts:')
你在Python中使用反斜杠\
称为“行继续符”。
这用于您想要在换行符中打破的长行,如下所示:
a = 5\
+ 3
在你的代码中,该行实际上并没有被破坏,所以只需从这些行中删除反斜杠,如下所示:
self.label1 = tkinter.Label(self.top_frame, text='Hangman parts:')
否则,Python期待在找不到的\
之后换行 - 这会导致您看到的错误。