我尝试制作一个泡泡射击游戏,我在MyPanel上绘制气泡的问题延伸了JPanel。类泡(扩展JButton)有方法paintComponent:
public void paintComponent(Graphics g){
Graphics2D g2d = (Graphics2D) g;
RenderingHints qualityHints = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
qualityHints.put(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.setRenderingHints(qualityHints);
g2d.setColor(c);
g2d.fillOval(this.x,this.y,this.r, this.r);
}
我应该如何制作MyPanel的构造函数和方法paint();在MyPanel类中,如果我想在20列,10行中显示Bubbles?