如何使用Swift创建随机颜色函数?
import UIKit
class ViewController: UIViewController {
var randomNumber = arc4random_uniform(20)
var randomColor = arc4random()
//Color Background randomly
func colorBackground() {
// TODO: set a random color
view.backgroundColor = UIColor.yellow
}
}
答案 0 :(得分:150)
您需要一个函数来生成0到1范围内的随机CGFloat
:
extension CGFloat {
static func random() -> CGFloat {
return CGFloat(arc4random()) / CGFloat(UInt32.max)
}
}
然后你可以用它来创建一个随机颜色:
extension UIColor {
static func random() -> UIColor {
return UIColor(red: .random(),
green: .random(),
blue: .random(),
alpha: 1.0)
}
}
如果你想要一个随机的alpha,只需为它创建另一个随机数。
您现在可以像这样分配视图的背景颜色:
self.view.backgroundColor = .random()
答案 1 :(得分:44)
extension UIColor {
static var random: UIColor {
return UIColor(red: .random(in: 0...1),
green: .random(in: 0...1),
blue: .random(in: 0...1),
alpha: 1.0)
}
}
extension CGFloat {
static var random: CGFloat {
return CGFloat(arc4random()) / CGFloat(UInt32.max)
}
}
extension UIColor {
static var random: UIColor {
return UIColor(red: .random, green: .random, blue: .random, alpha: 1.0)
}
}
let myColor: UIColor = .random
答案 2 :(得分:28)
创建一个生成随机颜色的函数:
func getRandomColor() -> UIColor {
//Generate between 0 to 1
let red:CGFloat = CGFloat(drand48())
let green:CGFloat = CGFloat(drand48())
let blue:CGFloat = CGFloat(drand48())
return UIColor(red:red, green: green, blue: blue, alpha: 1.0)
}
现在,无论何时需要随机颜色,都可以调用此函数。
self.view.backgroundColor = getRandomColor()
答案 3 :(得分:9)
使用 Swift 4.2 ,您可以使用已添加的新随机函数来简化此操作:
extension UIColor {
static func random () -> UIColor {
return UIColor(
red: CGFloat.random(in: 0...1),
green: CGFloat.random(in: 0...1),
blue: CGFloat.random(in: 0...1),
alpha: 1.0)
}
}
还有更多详情here。
答案 4 :(得分:7)
Swift 4.2
我之所以添加这个答案,是因为它使用了不同的方法,并且因为许多以前的答案都需要附加的语法糖,我认为这不应该被优先考虑。香草雨燕获得胜利。
extension UIColor {
/**
* Returns random color
* ## Examples:
* self.backgroundColor = UIColor.random
*/
static var random: UIColor {
let r:CGFloat = .random(in: 0...1)
let g:CGFloat = .random(in: 0...1)
let b:CGFloat = .random(in: 0...1)
return UIColor(red: r, green: g, blue: b, alpha: 1)
}
}
答案 5 :(得分:6)
import SwiftUI
extension Color {
static var random: Color {
return Color(red: .random(in: 0...1),
green: .random(in: 0...1),
blue: .random(in: 0...1))
}
}
let randomColor: Color = .random
答案 6 :(得分:4)
Swift 4.2 扩展
extension UIColor {
convenience init(red: Int, green: Int, blue: Int) {
assert(red >= 0 && red <= 255, "Invalid red component")
assert(green >= 0 && green <= 255, "Invalid green component")
assert(blue >= 0 && blue <= 255, "Invalid blue component")
self.init(red: CGFloat(red) / 255.0, green: CGFloat(green) / 255.0, blue: CGFloat(blue) / 255.0, alpha: 1.0)
}
convenience init(rgb: Int) {
self.init(
red: (rgb >> 16) & 0xFF,
green: (rgb >> 8) & 0xFF,
blue: rgb & 0xFF
)
}
static func random() -> UIColor {
return UIColor(rgb: Int(CGFloat(arc4random()) / CGFloat(UINT32_MAX) * 0xFFFFFF))
}
}
用法:
let color = UIColor.random()
答案 7 :(得分:4)
Swift 5.1
执行此功能并生成随机颜色。
例如view.backgroundColor = random()
func random() -> UIColor {
return UIColor(red: .random(in: 0...1),
green: .random(in: 0...1),
blue: .random(in: 0...1),
alpha: 1.0)
}
答案 8 :(得分:1)
对于随机纯色,您可以使用UIColor HSB初始化程序并仅对色相进行随机化:
t = 0:0.001:40;
W = [1/16, 1/8, 1/4, 1/2, 1, 15/8, 2, 5/2, 3, 4]*pi;
%Fill X with 10 rows (X(1, :) matches x1, X(2, :) matches x2...)
X = cos(W'*t);
%Plot using a for loop
for i = 1:10
subplot(2,5,i);
plot(t, X(i, :));
end
extension UIColor {
static var random: UIColor {
return .init(hue: .random(in: 0...1), saturation: 1, brightness: 1, alpha: 1)
}
}
答案 9 :(得分:0)
UISupportedInterfaceOrientations~ipad
答案 10 :(得分:0)
使用带有内联函数的扩展名生成随机数
extension UIColor {
static func random() -> UIColor {
func random() -> CGFloat { return .random(in:0...1) }
return UIColor(red: random(),
green: random(),
blue: random(),
alpha: 1.0)
}
}