我知道有很多关于这个主题的问题,但似乎没有一个答案对我有用(或者我可能没有看到明显的东西)。我正在构建一个特色内容滑块,应该在悬停时暂停。但是,如果我用鼠标移动5-6次,它会立即循环5-6次并且它变得越来越多。之前的递归不会停止,也会启动新的递归。
我的功能:
gravityFeatured.prototype.loop = function(slide) {
// Begin
var self = this;
if(typeof slide == 'undefined') {
slide = 0;
}
self.slidesWrapper.find('.slide-wrapper').removeClass('current next prev');
self.navigation.find('.navigation-item').removeClass('current');
// Current slide
currentSlide = self.slidesWrapper.find('.slide-wrapper[data-slide="' + slide + '"]');
currentNav = self.navigation.find('.navigation-item[data-slide="' + slide + '"]');
// Next slide
var nextSlide = self.slidesWrapper.find('.slide-wrapper[data-slide="' + (slide + 1) + '"]');
var next = slide+1;
if(!nextSlide.length) {
nextSlide = self.slidesWrapper.find('.slide-wrapper[data-slide="0"]');
next = 0;
}
// Prev slide
var prevSlide = self.slidesWrapper.find('.slide-wrapper[data-slide="' + (slide - 1) + '"]');
if(!prevSlide.length) {
prevSlide = self.slidesWrapper.find('.slide-wrapper[data-slide="' + (self.slides.length - 1) + '"]');
}
// Assign classes
currentSlide.addClass('current');
currentNav.addClass('current');
nextSlide.addClass('next');
prevSlide.addClass('prev');
self.scrollNavigation(slide);
// Loop
var timeout = setTimeout(function(){
self.loop(next);
}, self.options['delay']);
self.slidesWrapper.hover(function(){
clearTimeout(timeout);
}, function(){
timeout = setTimeout(function(){self.loop(next);});
});
}
答案 0 :(得分:1)
因此,每次使用鼠标输出时都会使用当前设置触发移动。因此,进出5次将触发5次移动。也许更好的行为是在鼠标处于悬停状态时暂停倒计时。这看起来像是:
gravityFeatured.countdown = null,
gravityFeatured.isPaused = false,
gravityFeatured.prototype.loop = function(slide) {
...
self.scrollNavigation(slide);
self.countdown = self.options['delay'] * 1000;
var timeout = null; /* need this in loopCheck */
var loopCheck = function() {
if (!this.isPaused)
this.countdown -= 500;
if (this.countdown <= 0)
this.loop(next);
else
timeout = setTimeout(loopCheck,500); /* check every half sec */
}
timeout = setTimeout(loopCheck,500);
self.slidesWrapper.hover(function(){
self.isPaused = true
}, function(){
self.isPaused = false;
});
}
半秒超时可能有点长,如有必要可能会降至250毫秒。应该可以处理很多鼠标移动。