我在C中编写了一个通用队列,用于各种有效负载类型。它是一个阻塞队列,因此使用者线程将阻止等待队列由生产者线程填充。
我使用check
隔离测试了队列代码,包括线程阻塞等待将值添加到队列的行为。然而,所有这些测试都通过了,当将队列集成到其余代码中时,遇到线程第一次尝试阻塞队列的情况,所有其他线程都挂起。
具体来说,我正在整合的程序是一个更大的生态系统的成员,所以有一个启动脚本初始化程序,然后守护程序。守护线程然后创建几个分离的线程来执行各种功能。其中一个线程调用sem_wait
并且所有线程都挂起,包括生成该守护进程的线程。
为了确认此调用是问题所在,我使用调试器以非守护进程模式运行程序,该调试器确认sem_wait
已挂起。我还在产生等待队列的线程之前添加了sleep
。在这种情况下,其他线程继续前进,然后在sem_wait
调用时挂起。
有问题的队列只对这一个程序可见。它的引用存储为全局变量。执行sem_wait
的调用后,队列肯定是空的。
以下是队列代码:
//Queue.h
#include <pthread.h>
#include <semaphore.h>
typedef void (*freeFunction)(void *);
typedef struct _queueNode {
void *data;
struct _queueNode *next;
} queueNode;
typedef struct queue {
sem_t *logicalLength;
size_t elementSize;
queueNode *head;
queueNode *tail;
freeFunction freeFn;
pthread_mutex_t *queueLock;
} queue_t;
void queue_initialize(queue_t *queue, size_t elementSize, freeFunction freeFn);
void queue_destroy(queue_t *queue); // Removes all elements from the queue
int queue_size(queue_t *queue); // Returns the number of elements in the queue
void queue_add(queue_t *queue, void *element); // Adds to tail
int queue_take(queue_t *queue, void *elementBuffer); // Returns/removes head, blocks if empty
//Queue.c
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <time.h>
#include "Queue.h"
void queue_initialize(queue_t *queue, size_t elementSize, freeFunction freeFn) {
assert(elementSize > 0);
assert(queue != NULL);
queue->elementSize = elementSize;
queue->head = NULL;
queue->tail = NULL;
queue->freeFn = freeFn;
queue->logicalLength = calloc(1, sizeof(sem_t));
queue->queueLock = calloc(1, sizeof(pthread_mutex_t));
sem_init(queue->logicalLength, 0, 0);
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_init(queue->queueLock, &attr);
}
void queue_destroy(queue_t *queue) {
assert(queue != NULL);
queueNode *current;
while(queue->head != NULL) {
current = queue->head;
queue->head = current->next;
if(queue->freeFn != NULL) {
queue->freeFn(current->data);
}
free(current->data);
free(current);
}
queue->head = NULL;
queue->tail = NULL;
pthread_mutex_destroy(queue->queueLock);
sem_destroy(queue->logicalLength);
free(queue->queueLock);
free(queue->logicalLength);
}
void queue_add(queue_t *queue, void *element) {
assert(queue != NULL);
assert(element != NULL);
pthread_mutex_lock(queue->queueLock);
queueNode *node = calloc(1, sizeof(queueNode));
node->data = calloc(1, queue->elementSize);
node->next = NULL;
memcpy(node->data, element, queue->elementSize);
if(queue->head == NULL) {
queue->head = queue->tail = node;
} else {
queue->tail->next = node;
queue->tail = node;
}
sem_post(queue->logicalLength);
pthread_mutex_unlock(queue->queueLock);
}
void queue_removeNode(queue_t *queue, void *elementBuffer) {
pthread_mutex_lock(queue->queueLock);
if( queue->head == NULL ) {
pthread_mutex_unlock(queue->queueLock);
return;
}
queueNode *node = queue->head;
memcpy(elementBuffer, node->data, queue->elementSize);
if(queue->head == queue->tail)
queue->tail = NULL;
queue->head = node->next;
if(queue->freeFn) {
queue->freeFn(node->data);
}
free(node->data);
free(node);
pthread_mutex_unlock(queue->queueLock);
}
int queue_take(queue_t *queue, void *elementBuffer) {
assert(queue != NULL);
assert(elementBuffer != NULL);
int result = EXIT_SUCCESS;
sem_wait(queue->logicalLength);
queue_removeNode(queue, elementBuffer);
return result;
}
以下是显示问题的代码:
//fei.h
...
#include "Queue.h"
extern queue_t *commandQueue;
...
//fei.c
#include "fei.h"
#include "commandHandler.h"
#include "Queue.h"
queue_t *commandQueue;
int main (int argc, char **argv){
int debugFlag = handleOpts(argc, argv);
if(!debugFlag){
int rc = daemonize();
if(rc != 0){
exit(rc);
}
}
rc = setConfigValues();
if(rc){
exit(rc);
}
queue_t *commandQueue = calloc(1, sizeof(queue_t));
queue_initialize(commandQueue, sizeof(commandPack_t), commandFree);
if(getPortIsock() == 0){ // This is a simple config value
exit(EXIT_FAILURE);
}
signal(SIGPIPE, SIG_IGN);
pthread_t id;
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
pthread_create(&id, &attr, receiveCommands, NULL);
pthread_create(&id, &attr, processCommands, NULL);
if(!setSocketIsock()){
exit(1);
}
while(!checkIfConnectedToSct())
usleep(50000);
receiveCCSDSPackets();
exit (0);
}
// commandHandler.c
#include "Queue.h"
#include "fei.h"
#include "commandHandler.h"
queue_t *commandQueue;
void *receiveCommands(){
getNewCsockConnection();
connectedToSct = 1;
while(1){
commandPack_t cmd;
int validCommand = getCommand(CSOCKET, &cmd);
if(validCommand == RECEIVE_SUCCESS){
queue_add(commandQueue, &cmd);
} else{
usleep(5000);
}
}
return NULL;
}
void *processCommands(){
while(1){
commandPack_t cmdToProcess;
/* Blocking queue */
queue_take(commandQueue, &cmdToProcess);
switch(cmdToProcess.command){
// Command processing
}
commandFree(&cmdToProcess);
}
return NULL;
}
receiveCommands
函数是生产者线程,processCommands
函数是使用者线程。这些是代码库中唯一引用commandQueue
的地方。虽然它是可变的,但主线程的执行很少超出setSocketIsock()
条件检查。
感谢任何见解。
答案 0 :(得分:1)
在main()
中,你有这一行:
queue_t *commandQueue = calloc(1, sizeof(queue_t));
这使commandQueue
成为main
的局部变量。您的其他函数使用名为commandQueue
的全局变量。这使我认为您不打算在commandQueue
中重新声明main
。所以将上面的行更改为:
commandQueue = calloc(1, sizeof(queue_t));