好的,所以下面的代码在首次运行程序时显示JFrame中的JPanel。如果通过拖动框架的一个边或角来重新调整窗口的大小,则JPanel会自行调整大小并保持监视器的纵横比。
注意: JPanel设置为仅在1920x1080分辨率监视器上保持在窗口范围内。在任何其他显示器尺寸上,JPanel可能会被切断。请参阅updatePanelSize()方法中的setPreferredSize()上面的注释。
public class Frame extends JFrame {
Panel panel = new Panel();
public static void main(String args[]) {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
new Frame();
}
});
}
// Setup the window, add the panel, and initialize a "window" listener.
public Frame() {
setDefaultCloseOperation(EXIT_ON_CLOSE);
setSize(1280, 720);
setLocationRelativeTo(null);
setVisible(true);
setTitle("Frame");
setLayout(new GridBagLayout());
add(panel);
initListeners();
}
public void initListeners() {
/** When the window is resized, the panel size is updated. */
addComponentListener(new ComponentListener() {
@Override
public void componentResized(ComponentEvent e) {
panel.updatePanelSize();
}
@Override
public void componentHidden(ComponentEvent evt) {}
@Override
public void componentShown(ComponentEvent evt) {}
@Override
public void componentMoved(ComponentEvent evt) {}
});
}
}
public class Panel extends JPanel {
public Panel() {
setBackground(new Color(100, 0, 0));
setPreferredSize(new Dimension(1052, 592));
}
// Resizes the JPanel while maintaining the same aspect ratio
// of the monitor.
public void updatePanelSize() {
GraphicsDevice gd = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice();
float monitorWidth = gd.getDisplayMode().getWidth();
float monitorHeight = gd.getDisplayMode().getHeight();
// Aspect ratio of the monitor in decimal form.
float monitorRatio = monitorWidth / monitorHeight;
JComponent parent = (JComponent) getParent();
float width = parent.getWidth();
float height = parent.getHeight();
width = Math.min(width, height * monitorRatio);
height = width / monitorRatio;
// I am subtracting the width and height by their respected aspect ratio
// coefficients (1920x1080 -> 16:9 (width:height)) and multiplying them
// by some scale (in this case 10) to add a "padding" to the JPanel.
// The ratio coefficients and scale will need to be edited based upon the
// resolution of your monitor.
setPreferredSize(new Dimension((int)width - (16 * 10), (int)height - (9 * 10)));
System.out.println("PanelRes: " + ((int)width - (16 * 10)) + "x" + ((int)height - (9 * 10)));
System.out.println("PanelRatio: " + getWidth() / getHeight());
}
}
我遇到的问题是,如果我通过双击窗口工具栏(或窗口顶部的正确术语)或通过单击最大化按钮来最大化窗口,则JPanel不会重新调整大小喜欢它应该。当窗口最大化时,将调用重写的componentResized()方法,但JPanel不会调整大小。解决这个问题的任何帮助都会很棒。
答案 0 :(得分:3)
在调整大小时,面板会立即接受updatePanelSize()
中的新首选尺寸,但在最大化/恢复时,面板显然忽略了新的首选尺寸。
我已添加了对revalidate()
的调用,强制小组在没有应用新的首选维度的情况下进行更新。
public void updatePanelSize() {
GraphicsDevice gd = GraphicsEnvironment.getLocalGraphicsEnvironment()
.getDefaultScreenDevice();
float monitorWidth = gd.getDisplayMode().getWidth();
float monitorHeight = gd.getDisplayMode().getHeight();
// Aspect ratio of the monitor in decimal form.
float monitorRatio = monitorWidth / monitorHeight;
JComponent parent = (JComponent) getParent();
float width = parent.getWidth();
float height = parent.getHeight();
width = Math.min(width, height * monitorRatio);
height = width / monitorRatio;
// I am subtracting the width and height by their respective aspect ratio...
int paddedWidth = (int) width - (16 * 10);
int paddedHeight = (int) height - (9 * 10);
setPreferredSize(new Dimension(paddedWidth, paddedHeight));
int resultWidth = getWidth();
int resultHeight = getHeight();
if (paddedWidth != resultWidth && paddedHeight != resultHeight) {
revalidate(); // preferred dimensions not applied, so force them
}
System.out.println("PreferredSize: " + paddedWidth + "x" + paddedHeight);
System.out.println("PanelRes: " + resultWidth + "x" + resultHeight);
System.out.println("PanelRatio: " + (float)resultWidth / resultHeight);
}