用几句话来描述我的问题很难! 这就是我想要实现的目标。
对象#1通常会填充其父级的宽度 它可以最小化到以前宽度的一小部分,当发生这种情况时,它的父级中的右对齐。对象#2应自动向上滑动以填补空白,并且左对齐 ..
我尝试了各种堆叠面板,包装纸和底板 - 但无法弄清楚布局问题。
是否有一种方法可以在代码隐藏中使用这种行为而没有大量丑陋的数学?
答案 0 :(得分:0)
好吧,我想出了一些东西。也许不是世界上最优雅的 - 但它适用于我的用例。
public class CollapsingPanel : Panel
{
/// <summary>
/// parents are supposed to ask their children what their desired size is, given an available size
/// </summary>
/// <param name="availableSize"></param>
/// <returns></returns>
protected override Size MeasureOverride(Size availableSize)
{
var availableSizeOnThisLine = new Rect(new Point(0, 0), new Size(availableSize.Width, 0));
var panelDesiredSize = new Size(availableSize.Width, 0);
foreach (FrameworkElement child in InternalChildren)
{
child.Measure(availableSize);
var childSize = child.DesiredSize;
if (childSize.Width > availableSizeOnThisLine.Size.Width)
{
// this child will overflow this line: New line!
panelDesiredSize.Height += availableSizeOnThisLine.Height;
availableSizeOnThisLine = new Rect(new Point(0, panelDesiredSize.Height), new Size(availableSize.Width, childSize.Height));
availableSizeOnThisLine.Width -= childSize.Width; // subtract this area/width
availableSizeOnThisLine.Height = childSize.Height;
}
else
{
// this child will fit on this line..
var thisChildRectangle = new Rect(childSize);
if (child.HorizontalAlignment == HorizontalAlignment.Left)
{
thisChildRectangle.Location = new Point(availableSizeOnThisLine.Left, availableSizeOnThisLine.Top);
availableSizeOnThisLine.Location.Offset(childSize.Width, 0); // move to the right
}
else if (child.HorizontalAlignment == HorizontalAlignment.Right)
{
thisChildRectangle.Location = new Point(availableSizeOnThisLine.Right - childSize.Width, availableSizeOnThisLine.Top);
}
child.Arrange(thisChildRectangle);
availableSizeOnThisLine.Width -= childSize.Width; // subtract child's width from avbailable space
availableSizeOnThisLine.Height = Math.Max(availableSizeOnThisLine.Height, childSize.Height);
panelDesiredSize.Height = Math.Max(childSize.Height, panelDesiredSize.Height);
}
}
return panelDesiredSize;
}
/// <summary>
/// parents position their children and tell their children how much size they are actually getting
/// </summary>
/// <param name="finalSize"></param>
/// <returns></returns>
protected override Size ArrangeOverride(Size finalSize)
{
var availableSizeOnThisLine = new Rect(new Point(0, 0), new Size(finalSize.Width, 0));
foreach (FrameworkElement child in InternalChildren)
{
var childSize = child.DesiredSize;
if (childSize.Width > availableSizeOnThisLine.Size.Width)
{
// going to wrap around
var thisChildRectangle = new Rect(child.DesiredSize);
availableSizeOnThisLine = new Rect(new Point(0, availableSizeOnThisLine.Height), new Size(finalSize.Width, childSize.Height));
if (child.HorizontalAlignment == HorizontalAlignment.Right)
{
thisChildRectangle.Location = new Point(availableSizeOnThisLine.Right - thisChildRectangle.Width, availableSizeOnThisLine.Top);
}
else if (child.HorizontalAlignment == HorizontalAlignment.Left)
{
thisChildRectangle.Location = new Point(availableSizeOnThisLine.Left, availableSizeOnThisLine.Top);
}
child.Arrange(thisChildRectangle);
}
else
{
// put on this line
var thisChildRectangle = new Rect(child.DesiredSize);
if (child.HorizontalAlignment == HorizontalAlignment.Right)
{
thisChildRectangle.Location = new Point(availableSizeOnThisLine.Right - thisChildRectangle.Width, availableSizeOnThisLine.Top);
}
else if (child.HorizontalAlignment == HorizontalAlignment.Left)
{
thisChildRectangle.Location = new Point(availableSizeOnThisLine.Left, availableSizeOnThisLine.Top);
}
child.Arrange(thisChildRectangle);
availableSizeOnThisLine.Width -= thisChildRectangle.Width; // subtract child's width from avbailable space
}
availableSizeOnThisLine.Height = Math.Max(childSize.Height, availableSizeOnThisLine.Height);
}
return finalSize;
}