我最近在阅读gflags的源代码。这里的评论让我很困惑。
它引用FLAGS_nono ##名称来确保静态初始化。但据我所知,如果你定义一个全局var,如: int x = 20;
x仍然是静态初始化的。这里有FLAGS_nono ##名称的必要性。
我误解了吗?
感谢。
// Each command-line flag has two variables associated with it: one
// with the current value, and one with the default value. However,
// we have a third variable, which is where value is assigned; it's a
// constant. This guarantees that FLAG_##value is initialized at
// static initialization time (e.g. before program-start) rather than
// than global construction time (which is after program-start but
// before main), at least when 'value' is a compile-time constant. We
// use a small trick for the "default value" variable, and call it
// FLAGS_no<name>. This serves the second purpose of assuring a
// compile error if someone tries to define a flag named no<name>
// which is illegal (--foo and --nofoo both affect the "foo" flag).
#define DEFINE_VARIABLE(type, shorttype, name, value, help) \
namespace fL##shorttype { \
static const type FLAGS_nono##name = value; \
/* We always want to export defined variables, dll or no */ \
GFLAGS_DLL_DEFINE_FLAG type FLAGS_##name = FLAGS_nono##name; \
type FLAGS_no##name = FLAGS_nono##name; \
static @GFLAGS_NAMESPACE@::FlagRegisterer o_##name( \
#name, #type, MAYBE_STRIPPED_HELP(help), __FILE__, \
&FLAGS_##name, &FLAGS_no##name); \
} \
using fL##shorttype::FLAGS_##name
有关更多背景信息,请参阅 https://code.google.com/p/gflags/source/browse/src/gflags.h.in#471
另一个问题是上面提到的代码中使用的FlagRegisterer类。 我想知道这样的类和全局var的必要性,而不是简单地定义一个函数。
class GFLAGS_DLL_DECL FlagRegisterer {
public:
FlagRegisterer(const char* name, const char* type,
const char* help, const char* filename,
void* current_storage, void* defvalue_storage);
};
// --------------------------------------------------------------------
// FlagRegisterer
// This class exists merely to have a global constructor (the
// kind that runs before main(), that goes an initializes each
// flag that's been declared. Note that it's very important we
// don't have a destructor that deletes flag_, because that would
// cause us to delete current_storage/defvalue_storage as well,
// which can cause a crash if anything tries to access the flag
// values in a global destructor.
// --------------------------------------------------------------------
FlagRegisterer::FlagRegisterer(const char* name, const char* type,
const char* help, const char* filename,
void* current_storage, void* defvalue_storage) {
if (help == NULL)
help = "";
// FlagValue expects the type-name to not include any namespace
// components, so we get rid of those, if any.
if (strchr(type, ':'))
type = strrchr(type, ':') + 1;
FlagValue* current = new FlagValue(current_storage, type, false);
FlagValue* defvalue = new FlagValue(defvalue_storage, type, false);
// Importantly, flag_ will never be deleted, so storage is always good.
CommandLineFlag* flag = new CommandLineFlag(name, help, filename,
current, defvalue);
FlagRegistry::GlobalRegistry()->RegisterFlag(flag); // default registry
}
答案 0 :(得分:0)
像int i = 10;
这样的东西执行静态初始化是对的。因此可以写
#define DEFINE_VARIABLE(type, shorttype, name, value, help) \
namespace fL##shorttype { \
/* We always want to export defined variables, dll or no */ \
GFLAGS_DLL_DEFINE_FLAG type FLAGS_##name = value; \
type FLAGS_no##name = value; \
static @GFLAGS_NAMESPACE@::FlagRegisterer o_##name( \
#name, #type, MAYBE_STRIPPED_HELP(help), __FILE__, \
&FLAGS_##name, &FLAGS_no##name); \
} \
using fL##shorttype::FLAGS_##name
但是,请注意这是一个宏。对value
的多次引用会导致多次扩展。如果value
不是常量,如果它包含例如函数调用,这将导致函数被调用两次。
通过将一个变量复制到另一个变量可以避免这种情况:
#define DEFINE_VARIABLE(type, shorttype, name, value, help) \
namespace fL##shorttype { \
/* We always want to export defined variables, dll or no */ \
GFLAGS_DLL_DEFINE_FLAG type FLAGS_##name = value; \
type FLAGS_no##name = FLAGS_##name; \
static @GFLAGS_NAMESPACE@::FlagRegisterer o_##name( \
#name, #type, MAYBE_STRIPPED_HELP(help), __FILE__, \
&FLAGS_##name, &FLAGS_no##name); \
} \
using fL##shorttype::FLAGS_##name
但现在你已经进行了动态初始化,你需要静态初始化。
为确保两者都正常工作,您需要一个额外的辅助变量,这就是您所询问的代码所做的事情。