我需要让UIImageView
支持放大/缩小,最重要的是,当放大图像时,应该看到清晰的大像素,而不是模糊处理的效果,如下面的图片。
应该是这样的:
不应该那样:
我的代码,不起作用:
- (void)viewDidLoad {
[super viewDidLoad];
self.view.backgroundColor = [UIColor whiteColor];
imageView = [[ColorPickImageView alloc] initWithImage:self.image];
imageView.contentMode = UIViewContentModeScaleAspectFit;
[self addGestureRecognizerToView:imageView];
[imageView setUserInteractionEnabled:YES];
[imageView setMultipleTouchEnabled:YES];
[self.view addSubview:imageView];
[imageView setTranslatesAutoresizingMaskIntoConstraints:NO];
NSDictionary *views = NSDictionaryOfVariableBindings(imageView);
[self.view addConstraints:[NSLayoutConstraint constraintsWithVisualFormat:@"H:|-0-[imageView]-0-|" options:0 metrics:nil views:views]];
[self.view addConstraints:[NSLayoutConstraint constraintsWithVisualFormat:@"V:|-0-[imageView]-0-|" options:0 metrics:nil views:views]];
}
- (void)addGestureRecognizerToView:(UIView *)view
{
UIPinchGestureRecognizer *pinchGestureRecognizer = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinchView:)];
[view addGestureRecognizer:pinchGestureRecognizer];
}
- (void)pinchView:(UIPinchGestureRecognizer *)pinchGestureRecognizer
{
UIView *view = pinchGestureRecognizer.view;
if (pinchGestureRecognizer.state == UIGestureRecognizerStateBegan || pinchGestureRecognizer.state == UIGestureRecognizerStateChanged) {
view.transform = CGAffineTransformScale(view.transform, pinchGestureRecognizer.scale, pinchGestureRecognizer.scale);
pinchGestureRecognizer.scale = 1;
}
}
答案 0 :(得分:8)
好的,我很感兴趣,并且忍不住设置了一个快速的15分钟测试。结果与我在评论中引用的the SO answer一致。以下工作正常,我可以生成像素化图像:
- (void)viewDidLoad {
[super viewDidLoad];
UIImage *image = [UIImage imageNamed:@"LocationDot"];
self.imageView.image = image;
self.imageView.contentMode = UIViewContentModeScaleAspectFit;
self.imageView.layer.magnificationFilter = kCAFilterNearest;
// self.imageView.layer.shouldRasterize = YES;
// self.imageView.transform = CGAffineTransformMakeScale( 4, 4);
}
这会产生:
使用默认kCAFilterLinear
,您可以获得此信息:
应用变换时,它也具有所需的效果:
正如预期的那样,shouldRasterize
无效。使用位图作为内容,如果在图层上放置变换然后使用其他图层进行合成,则只会产生一些效果。即便如此,documentation说:
如果光栅化的位图在合成期间需要缩放,则 minificationFilter和magnificationFilter属性中的过滤器 根据需要应用。