我听说Python中的线程不容易处理,而且它们与tkinter变得更加混乱。
我有以下问题。我有两个类,一个用于GUI,另一个用于无限过程。首先,我启动GUI类,然后是无限过程'类。我希望当你关闭GUI时,它也会完成无限的过程并且程序结束。
代码的简化版本如下:
import time, threading
from tkinter import *
from tkinter import messagebox
finish = False
class tkinterGUI(threading.Thread):
def __init__(self):
threading.Thread.__init__(self)
def run(self):
global finish
#Main Window
self.mainWindow = Tk()
self.mainWindow.geometry("200x200")
self.mainWindow.title("My GUI Title")
#Label
lbCommand = Label(self.mainWindow, text="Hello world", font=("Courier New", 16)).place(x=20, y=20)
#Start
self.mainWindow.mainloop()
#When the GUI is closed we set finish to "True"
finish = True
class InfiniteProcess(threading.Thread):
def __init__(self):
threading.Thread.__init__(self)
def run(self):
global finish
while not finish:
print("Infinite Loop")
time.sleep(3)
GUI = tkinterGUI()
GUI.start()
Process = InfiniteProcess()
Process.start()
当我点击关闭按钮(右上角)时,控制台中会出现以下错误:
Tcl_AsyncDelete: async handler deleted by the wrong thread
我不知道它为何会发生或意味着什么。
答案 0 :(得分:15)
All Tcl commands need to originate from the same thread。由于tkinter
依赖于Tcl,通常需要发出所有tkinter
个gui语句
源自同一个线程。出现问题是因为
mainWindow
在tkinterGui
线程中实例化,但是 - 因为mainWindow
是tkinterGui
的属性 - 在tkinterGui
被破坏之前不会被销毁线。
mainWindow
属性tkinterGui
可以避免此问题
- 即将self.mainWindow
更改为mainWindow
。这允许mainWindow
方法在run
线程中结束时销毁tkinterGui
。但是,通常可以通过使用mainWindow.after
调用来完全避免线程:
import time, threading
from tkinter import *
from tkinter import messagebox
def infinite_process():
print("Infinite Loop")
mainWindow.after(3000, infinite_process)
mainWindow = Tk()
mainWindow.geometry("200x200")
mainWindow.title("My GUI Title")
lbCommand = Label(mainWindow, text="Hello world", font=("Courier New", 16)).place(x=20, y=20)
mainWindow.after(3000, infinite_process)
mainWindow.mainloop()
如果要在类中定义GUI,您仍然可以这样做:
import time, threading
from tkinter import *
from tkinter import messagebox
class App(object):
def __init__(self, master):
master.geometry("200x200")
master.title("My GUI Title")
lbCommand = Label(master, text="Hello world",
font=("Courier New", 16)).place(x=20, y=20)
def tkinterGui():
global finish
mainWindow = Tk()
app = App(mainWindow)
mainWindow.mainloop()
#When the GUI is closed we set finish to "True"
finish = True
def InfiniteProcess():
while not finish:
print("Infinite Loop")
time.sleep(3)
finish = False
GUI = threading.Thread(target=tkinterGui)
GUI.start()
Process = threading.Thread(target=InfiniteProcess)
Process.start()
GUI.join()
Process.join()
甚至更简单,只需使用主线程来运行GUI mainloop:
import time, threading
from tkinter import *
from tkinter import messagebox
class App(object):
def __init__(self, master):
master.geometry("200x200")
master.title("My GUI Title")
lbCommand = Label(master, text="Hello world",
font=("Courier New", 16)).place(x=20, y=20)
def InfiniteProcess():
while not finish:
print("Infinite Loop")
time.sleep(3)
finish = False
Process = threading.Thread(target=InfiniteProcess)
Process.start()
mainWindow = Tk()
app = App(mainWindow)
mainWindow.mainloop()
#When the GUI is closed we set finish to "True"
finish = True
Process.join()
答案 1 :(得分:0)
这里的修复很简单,但很难发现:
在mainWindow.quit()
之后立即调用mainwindow.mainloop()
,以便清理发生在与创建tk UI的线程相同的线程上,而不是在python上的主线程上退出。