我已按照我找到的文档(swift中的googleAd)。当我在我的SpriteKit
场景中表演时。命令行" bannerView? .rootViewController = Self
"出现错误。
gamescene not convertible to UIViewController
bannerView = GADBannerView(adSize: kGADAdSizeBanner)
bannerView?.adUnitID = "xxxxxxxxxxxxxxxxxxxxx"
bannerView?.delegate = self
bannerView?.rootViewController = self // -> Error "gamescene not convertible to UIViewController"
self.view?.addSubview(bannerView!)
bannerView?.loadRequest(GADRequest())
timer?.invalidate()
timer = NSTimer.scheduledTimerWithTimeInterval(40, target: self, selector: "GoogleAdRequestTimer", userInfo: nil, repeats: true)
答案 0 :(得分:4)
您需要将此代码放在GameViewController.swift中的viewDidLoad中,而不是GameScene.swift中。
请记住将GADBannerViewDelegate添加到班级。
示例:
class GameViewController: UIViewController, GADBannerViewDelegate {
var scene: GameScene!
var adBannerView: GADBannerView!
override func viewDidLoad() {
super.viewDidLoad()
// Configure the view.
let skView = view as SKView
skView.showsFPS = false
skView.showsNodeCount = false
skView.showsPhysics = false
/* Sprite Kit applies additional optimizations to improve rendering performance */
skView.ignoresSiblingOrder = true
/* Set the scale mode to scale to fit the window */
scene = GameScene(size: skView.bounds.size)
scene.scaleMode = .AspectFill
skView.presentScene(scene)
adBannerView = GADBannerView(frame: CGRectMake(0, 0, self.view.frame.size.width, 50))
adBannerView.delegate = self
adBannerView.rootViewController = self
adBannerView.adUnitID = "YOUR AD ID"
var reqAd = GADRequest()
reqAd.testDevices = [GAD_SIMULATOR_ID] // If you want test ad's
adBannerView.loadRequest(reqAd)
self.view.addSubview(adBannerView)
}
我引用了两个链接,提供了有关如何将Google广告(AdMob)纳入应用的示例。
Google Ad's with Swift Example 1 (more detailed)
Google Ad's with Swift Example 2
我希望这会有所帮助