下面的代码应该在单击按钮时播放一些gif图像...并在单击另一个按钮时播放另一个gif图像。 但当我点击第一个按钮时,它正在正确播放相关图像.. 通过单击第二个按钮,第一个图像和第二个图像在无限循环上逐个播放 ...那么如何通过按钮点击播放一个gif?
import wx, wx.animate
class MyForm(wx.Frame):
#----------------------------------------------------------------------
def __init__(self):
wx.Frame.__init__(self, None, wx.ID_ANY)
panel = wx.Panel(self, wx.ID_ANY)
btn1 = wx.Button(self, -1, "play GIF 1",(50,10))
btn1.Bind(wx.EVT_BUTTON, self.onButton1)
btn2 = wx.Button(self, -1, "play GIF 2",(50,40))
btn2.Bind(wx.EVT_BUTTON, self.onButton2)
#----------------------------------------------------------------------
def onButton1(self, event):
image='animated_1.gif'
self.animateGIF(image)
#----------------------------------------------------------------------
def onButton2(self, event):
image='animated_2.gif'
self.animateGIF(image)
#----------------------------------------------------------------------
def animateGIF(self,image):
gif = wx.animate.GIFAnimationCtrl(self, -1, image,pos=(50,70),size=(10,10))
gif.GetPlayer()
gif.Play()
#----------------------------------------------------------------------
app = wx.App()
frame = MyForm().Show()
app.MainLoop()
答案 0 :(得分:1)
您需要在开始新图像之前停止并销毁之前的gif图像。像这样:
import wx, wx.animate
class MyForm(wx.Frame):
#----------------------------------------------------------------------
def __init__(self):
wx.Frame.__init__(self, None, wx.ID_ANY)
panel = wx.Panel(self, wx.ID_ANY)
btn1 = wx.Button(self, -1, "play GIF 1",(50,10))
btn1.Bind(wx.EVT_BUTTON, self.onButton1)
btn2 = wx.Button(self, -1, "play GIF 2",(50,40))
btn2.Bind(wx.EVT_BUTTON, self.onButton2)
self.gif = None
#----------------------------------------------------------------------
def onButton1(self, event):
image='animated_1.gif'
self.animateGIF(image)
#----------------------------------------------------------------------
def onButton2(self, event):
image='animated_2.gif'
self.animateGIF(image)
#----------------------------------------------------------------------
def animateGIF(self,image):
if self.gif:
self.gif.Stop()
self.gif.Destroy()
self.gif = wx.animate.GIFAnimationCtrl(self, -1, image,pos=(50,70),size=(10,10))
self.gif.GetPlayer()
self.gif.Play()
#----------------------------------------------------------------------
app = wx.App()
frame = MyForm().Show()
app.MainLoop()
我已将self.gif = None
添加到__init__
功能,但很少更改功能animateGIF
。