Timeline.createSequence()
.push(Tween.set(cuptop1, SpriteAccessor.ALPHA).target(0).start(tweenManager))
.push(Tween.set(cuptop2, SpriteAccessor.ALPHA).target(0).start(tweenManager))
.push(Timeline.createParallel()
.push(Tween.to(cuptop1, SpriteAccessor.ALPHA,0.5f).delay(0.5f).target(1).start(tweenManager))
.push(Tween.to(cuptop2, SpriteAccessor.ALPHA,0.5f).delay(0.3f).target(1).start(tweenManager))
.start(tweenManager)
)
.pushPause(1)
.push(Timeline.createParallel()
.push(Tween.to(cuptop1, SpriteAccessor.POS_XY, 1.0f).target(10,10).ease(TweenEquations.easeNone).start(tweenManager))
.push(Tween.to(cuptop2, SpriteAccessor.POS_XY, 1.0f).target(20,20).ease(TweenEquations.easeNone).start(tweenManager))
.start(tweenManager)
)
.pushPause(1)
.push(Timeline.createParallel()
.push(Tween.to(cuptop1, SpriteAccessor.POS_XY, 1.0f).target(100,100).ease(TweenEquations.easeNone).start(tweenManager))
.push(Tween.to(cuptop2, SpriteAccessor.POS_XY, 1.0f).target(200,200).ease(TweenEquations.easeNone).start(tweenManager))
.start(tweenManager)
)
.start(tweenManager);
嗨,我是编程新手。我正在使用补间引擎制作动画。
应该是这样的:
首先,2杯同时出现在(100,100)和(200,200) 一秒钟之后,2杯同时分别移动到(10,10)和(20,20) 最后,他们同时回到原来的位置。回复
但是,3个步骤同时发生并忽略pushPause。 我该如何纠正?谢谢!
答案 0 :(得分:1)
问题是你将.start(tweenManager)
调用到内部声明中,触发3个连续动画中的每一个立即运行。
您的代码应该如此:
Timeline.createSequence()
.push(Tween.set(cuptop1, SpriteAccessor.ALPHA).target(0).start(tweenManager))
.push(Tween.set(cuptop2, SpriteAccessor.ALPHA).target(0).start(tweenManager))
.push(Timeline.createParallel()
.push(Tween.to(cuptop1, SpriteAccessor.ALPHA,0.5f).delay(0.5f).target(1).start(tweenManager))
.push(Tween.to(cuptop2, SpriteAccessor.ALPHA,0.5f).delay(0.3f).target(1).start(tweenManager))
)
.pushPause(1)
.push(Timeline.createParallel()
.push(Tween.to(cuptop1, SpriteAccessor.POS_XY, 1.0f).target(10,10).ease(TweenEquations.easeNone).start(tweenManager))
.push(Tween.to(cuptop2, SpriteAccessor.POS_XY, 1.0f).target(20,20).ease(TweenEquations.easeNone).start(tweenManager))
)
.pushPause(1)
.push(Timeline.createParallel()
.push(Tween.to(cuptop1, SpriteAccessor.POS_XY, 1.0f).target(100,100).ease(TweenEquations.easeNone).start(tweenManager))
.push(Tween.to(cuptop2, SpriteAccessor.POS_XY, 1.0f).target(200,200).ease(TweenEquations.easeNone).start(tweenManager))
)
.start(tweenManager);