我正试图找到一种加快后续for loops
速度的快速方法。 (只是有趣的理论东西)
我有以下程序
using System;
using System.Collections;
using System.Diagnostics;
namespace SpeedTest
{
class Program
{
static void Main(string[] args)
{
Stopwatch timer = new Stopwatch();
timer.Start();
ArrayList widgets = new ArrayList(50000);
for (int i = 0; i < widgets.Capacity; i++)
{
widgets.Add(new Widget(i));
}
string ProcessingMessages = "";
for (int i = 0; i < widgets.Count; i++)
{
Widget widgetToProcess = (Widget)widgets[i];
ProcessingMessages += widgetToProcess.ProcessWidget();
ProcessingMessages += "\r\n";
}
Console.WriteLine(ProcessingMessages);
timer.Stop();
Console.WriteLine(timer.Elapsed);
Console.ReadLine();
}
}
class Widget
{
public Widget()
{
this.CreatedDateTime = DateTime.Now;
}
public Widget(int ID) : this()
{
this.ID = ID;
}
public DateTime CreatedDateTime { get; set; }
public int ID { get; set; }
public string ProcessWidget()
{
int Z = this.ID + this.ID;
string Message = "Widget ID " + this.ID;
Message += " was created on ";
Message += CreatedDateTime.Year + "-" + CreatedDateTime.Month + "-" + CreatedDateTime.Day + ", at ";
Message += CreatedDateTime.Hour + ":" + CreatedDateTime.Minute + ", with a value of ";
Message += Z.ToString();
return Message;
}
}
}
如何才能加快这些for loops
的速度?我知道实现并行性很有用,例如
for (int i = 0; i < widgets.Count; i += 10)
{
Widget widgetToProcess1 = (Widget)widgets[i];
Widget widgetToProcess2 = (Widget)widgets[i+1];
Widget widgetToProcess3 = (Widget)widgets[i+2];
Widget widgetToProcess4 = (Widget)widgets[i+3];
Widget widgetToProcess5 = (Widget)widgets[i+4];
Widget widgetToProcess6 = (Widget)widgets[i + 5];
Widget widgetToProcess7 = (Widget)widgets[i + 6];
Widget widgetToProcess8 = (Widget)widgets[i + 7];
Widget widgetToProcess9 = (Widget)widgets[i + 8];
Widget widgetToProcess10 = (Widget)widgets[i + 9];
ProcessingMessages += widgetToProcess1.ProcessWidget() + "\r\n" +
widgetToProcess2.ProcessWidget() + "\r\n" +
widgetToProcess3.ProcessWidget() + "\r\n" +
widgetToProcess4.ProcessWidget() + "\r\n" +
widgetToProcess5.ProcessWidget() + "\r\n" +
widgetToProcess6.ProcessWidget() + "\r\n" +
widgetToProcess7.ProcessWidget() + "\r\n" +
widgetToProcess8.ProcessWidget() + "\r\n" +
widgetToProcess9.ProcessWidget() + "\r\n" +
widgetToProcess10.ProcessWidget() + "\r\n";
}
然而,这都是手动编写的。我试图找到一种方法来动态地分解大型任务/数组大小并更快地运行这些块。
在此寻找一些简单的想法/概念。或者,如果有比使用for
循环更好的替代方案进行此测试。
答案 0 :(得分:4)
对于初学者来说,你是在紧密的循环中进行字符串连接 - 不好,看看StringBuilder。
其次,您要在时间安排中设置测试场景。
第三,不清楚for循环的处理和ProcessWidget()
方法的成本之间的相对成本是多少。当然,在这种方法中会进行任何优化吗?
向下滚动查看ProcessWidget()
方法,您还可以通过删除所有字符串连接并使用一个大string.Format()
次调用或StringBuilder
替换来获益。此外,ID和CreatedDateTime看起来像不可变字段,也许值得将它们定义为readonly
并在构造函数中预先创建字符串描述(如果它可能多次调用ProcessWidget())。
答案 1 :(得分:2)
您也可以考虑使用:
widgets.Cast<Widget>().AsParallel().ForAll(widgetToProcess => {...});
这样可以提高流程的性能,从4分钟到30秒不等(取决于CPU配置)。
答案 2 :(得分:0)
您可以使用StringBuilder并将控制台输出移动到ProcessWidget调用中,然后将数组填充和处理放入Parallel.For中来提高整体速度 总运行时间约为7秒
以下是修改过的代码:
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Collections;
using System.Diagnostics;
namespace parallelFor
{
class Program
{
static void Main(string[] args)
{
Stopwatch timer = new Stopwatch();
timer.Start();
int size = 50000;
ArrayList widgets = new ArrayList(size);
Parallel.For(0, size, i =>
{
Widget w = new Widget((int)i);
widgets.Add(w);
w.ProcessWidget();
});
timer.Stop();
Console.WriteLine(timer.Elapsed);
Console.ReadLine();
}
}
class Widget
{
public Widget()
{
this.CreatedDateTime = DateTime.Now;
}
public Widget(int ID)
: this()
{
this.ID = ID;
}
public DateTime CreatedDateTime { get; set; }
public int ID { get; set; }
public void ProcessWidget()
{
int Z = this.ID + this.ID;
string Message = "Widget ID " + this.ID;
Message += " was created on ";
Message += CreatedDateTime.Year + "-" + CreatedDateTime.Month + "-" + CreatedDateTime.Day + ", at ";
Message += CreatedDateTime.Hour + ":" + CreatedDateTime.Minute + ", with a value of ";
Message += Z.ToString();
Console.WriteLine(Message);
}
}
}