我正在制作用于教育的Android绘图应用程序,我几乎已经完成但我最后需要的是清除屏幕(画布)。我不知道怎么做,也做了一些研究,但凭借我的知识,我无法理解其中的一些。
public class SingleTouchEventView extends View {
private Paint paint = new Paint();
private Path path = new Path();
public SingleTouchEventView(Context context, AttributeSet attrs) {
super(context, attrs);
paint.setAntiAlias(true);
paint.setStrokeWidth(5f);
paint.setColor(Color.BLACK);
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeJoin(Paint.Join.ROUND);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawPath(path, paint);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
float eventX = event.getX();
float eventY = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
path.moveTo(eventX, eventY);
return true;
case MotionEvent.ACTION_MOVE:
path.lineTo(eventX, eventY);
break;
case MotionEvent.ACTION_UP:
// nothing to do
break;
default:
return false;
}
// Schedules a repaint.
invalidate();
return true;
}
// KLEUR switch statement
void setColor(int i){
switch (i){
case 1:
paint.setColor(Color.RED);
break;
case 2:
paint.setColor(Color.BLUE);
break;
case 3:
paint.setColor(Color.GREEN);
break;
default:
paint.setColor(Color.BLACK);
break;
}
}
// LIJN DIKTE switch statement
void setStrokeWidth(int k){
switch (k){
case 5:
paint.setStrokeWidth(12f);
break;
case 4:
paint.setStrokeWidth(5f);
break;
default:
paint.setStrokeWidth(5f);
break;
}
}
}
上面的代码是SingleTouchEventView.java
以下代码是主要的SingleTouchActivity.java
public class SingleTouchActivity extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
SingleTouchEventView stev = new SingleTouchEventView(this, null);
setContentView(stev);
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
if (id == R.id.action_settings) {
return true;
}
if (id == R.id.ResetAction) {
return true;
}if (id == R.id.LijnDun) {
stev.setStrokeWidth(4);
return true;
}if (id == R.id.LijnDik) {
stev.setStrokeWidth(5);
return true;
}
if (id == R.id.LijnGroen) {
stev.setColor(3);//GROEN
return true;
}
if (id == R.id.LijnBlauw) {
stev.setColor(2);//for blue color
return true;
}
if (id == R.id.LijnRood) {
stev.setColor(1);//for red color
return true;
}
return super.onOptionsItemSelected(item);
}
/**
* A placeholder fragment containing a simple view.
*/
public static class PlaceholderFragment extends Fragment {
public PlaceholderFragment() {
}
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.main_fragment, container,
false);
return rootView;
}
}
}
在SingleTouchActivity.Java中我有一个id为ResetAction的menuitem 每当我点击菜单项中的那个我想清除画布。 我希望有人能够帮助我,我也为我糟糕的英语道歉,而不是我的母语
答案 0 :(得分:0)
path.reset()应该在您执行下一次重绘后清理画布。
所以只需将此方法添加到SingleTouchEventView类
即可public void reset() {
path.reset();
}
但是,您创建了一个新的SingleTouchEventView实例,它创建了不同的绘制实例。我建议您使用单个SingleTouchEventView实例来管理整个画布而不是多个实例。如果没有,则调用reset()只会清除上次创建实例时绘制的内容。虽然,如果这是您想要的行为,那么您至少需要跟踪您在列表中创建的每个实例,以便在需要时更改它们。