在用户使用文件选择器之后,HTML和代码将图像绘制到画布中。
<form class='frmUpload'>
<input name="picOneUpload" type="file" accept="image/*" onchange="picUpload(this.files[0])" >
</form>
<button onclick='fncSaveAsJPG()'>Convert Img To JPEG</button>
<canvas id="cnvsForFormat" width="400" height="266"></canvas>
<img id='imgTwoForJPG' src="">
<script>
window.picUpload = function(frmData) {
console.log("picUpload ran: " + frmData);
var cnvs=document.getElementById("cnvsForFormat");
console.log("cnvs: " + cnvs);
var ctx=cnvs.getContext("2d");
cnvs.style.border="1px solid #c3c3c3";
var img = new Image;
img.src = URL.createObjectURL(frmData);
console.log('img: ' + img);
img.onload = function() {
var picWidth = this.width;
var picHeight = this.height;
var wdthHghtRatio = picHeight/picWidth;
console.log('picWidth: ' + Number(picWidth));
console.log('picHeight: ' + Number(picHeight));
console.log('wdthHghtRatio: ' + wdthHghtRatio);
if (Number(picWidth) > 400) {
var newHeight = Math.round(Number(400) * wdthHghtRatio);
} else {
return false;
};
document.getElementById('cnvsForFormat').height = newHeight;
console.log('width: ' + picWidth + " h: " + picHeight);
console.log('width: 400 h: ' + newHeight);
//You must change the width and height settings in order to decrease the image size, but
//it needs to be proportional to the original dimensions.
ctx.drawImage(img,0,0, 400, newHeight);
};
cnvs.onload = function () {
console.log('Onload Canvas 2 Ran');
};
};
cnvsForFormat.onload = function () {
console.log('Onload Canvas Ran');
};
</script>
我尝试将.onload()
方法附加到各种元素,并将代码放在各个地方,没有任何运气。如何通过<canvas>
事件完成使用drawImage
元素运行的代码?