我做了一个开源项目。它是使用Three.js以3D形式显示书籍的数据可视化工具。 (https://github.com/AlinCiocan/BooksIn3D)。现在,如果按下一个键,我想检测用户是否在书前。像这样:
例如,在上图中,光标指针没有击中任何书籍。
我尽力使功能发挥作用,但我陷入困境。我搜索了有关如何使用PointerLockControls进行命中检测的问题,但我什么都没找到。我必须说我的光标手不动,它总是在屏幕的中心。
function hitDetection(targets, callback) {
var projector = new THREE.Projector();
var raycaster = new THREE.Raycaster();
var mouse = {};
// it is always the center of the screen
mouse.x = 0;
mouse.y = 0;
var vector = new THREE.Vector3(mouse.x, mouse.y, 1);
var cameraDirection = controls.getDirection(vector).clone();
projector.unprojectVector(cameraDirection,camera );
var ray = new THREE.Raycaster(controls.getObject().position, cameraDirection.sub(controls.getObject().position).normalize());
var intersects = ray.intersectObjects(targets);
// if there is one (or more) intersections
if (intersects.length > 0) {
var hitObject = intersects[0].object;
console.log("hit object: ", hitObject);
callback(hitObject);
}
}