我目前正在开发用于蓝牙通信的应用程序,该应用程序已基本完成,但根本无法连接。我怀疑它是UUID。我在互联网上搜索了如何获取设备的UUID,我找到了这段代码:
import android.content.Context;
import android.content.SharedPreferences;
import android.provider.Settings.Secure;
import android.telephony.TelephonyManager;
import java.io.UnsupportedEncodingException;
import java.util.UUID;
public class DeviceUuidFactory {
protected static final String PREFS_FILE = "device_id.xml";
protected static final String PREFS_DEVICE_ID = "device_id";
protected static UUID uuid;
public DeviceUuidFactory(Context context) {
if( uuid ==null ) {
synchronized (DeviceUuidFactory.class) {
if( uuid == null) {
final SharedPreferences prefs = context.getSharedPreferences( PREFS_FILE, 0);
final String id = prefs.getString(PREFS_DEVICE_ID, null );
if (id != null) {
// Use the ids previously computed and stored in the prefs file
uuid = UUID.fromString(id);
} else {
final String androidId = Secure.getString(context.getContentResolver(), Secure.ANDROID_ID);
// Use the Android ID unless it's broken, in which case fallback on deviceId,
// unless it's not available, then fallback on a random number which we store
// to a prefs file
try {
if (!"9774d56d682e549c".equals(androidId)) {
uuid = UUID.nameUUIDFromBytes(androidId.getBytes("utf8"));
} else {
final String deviceId = ((TelephonyManager) context.getSystemService( Context.TELEPHONY_SERVICE )).getDeviceId();
uuid = deviceId!=null ? UUID.nameUUIDFromBytes(deviceId.getBytes("utf8")) : UUID.randomUUID();
}
} catch (UnsupportedEncodingException e) {
throw new RuntimeException(e);
}
// Write the value out to the prefs file
prefs.edit().putString(PREFS_DEVICE_ID, uuid.toString() ).commit();
}
}
}
}
}
/**
* Returns a unique UUID for the current android device. As with all UUIDs, this unique ID is "very highly likely"
* to be unique across all Android devices. Much more so than ANDROID_ID is.
*
* The UUID is generated by using ANDROID_ID as the base key if appropriate, falling back on
* TelephonyManager.getDeviceID() if ANDROID_ID is known to be incorrect, and finally falling back
* on a random UUID that's persisted to SharedPreferences if getDeviceID() does not return a
* usable value.
*
* In some rare circumstances, this ID may change. In particular, if the device is factory reset a new device ID
* may be generated. In addition, if a user upgrades their phone from certain buggy implementations of Android 2.2
* to a newer, non-buggy version of Android, the device ID may change. Or, if a user uninstalls your app on
* a device that has neither a proper Android ID nor a Device ID, this ID may change on reinstallation.
*
* Note that if the code falls back on using TelephonyManager.getDeviceId(), the resulting ID will NOT
* change after a factory reset. Something to be aware of.
*
* Works around a bug in Android 2.2 for many devices when using ANDROID_ID directly.
*
* @see http://code.google.com/p/android/issues/detail?id=10603
*
* @return a UUID that may be used to uniquely identify your device for most purposes.
*/
public UUID getDeviceUuid() {
return uuid;
}
}
我想知道如何获得" uuid"从这段代码回来?我为这段代码创建了一个活动。使用Intent?
添加更多信息...我基本上是从Android的BluetoothChat示例修改BluetoothChatService活动。我想将UUID添加到该活动
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
private String mSocketType;
//Getting UUID
Context c;
UUID uuid = new DeviceUuidFactory(c).getDeviceUuid();
public AcceptThread(boolean secure) {
BluetoothServerSocket tmp = null;
mSocketType = secure ? "Secure":"Insecure";
// Create a new listening server socket
try {
if (secure) {
tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE,
uuid);
} else {
tmp = mAdapter.listenUsingInsecureRfcommWithServiceRecord(
NAME_INSECURE, uuid);
}
} catch (IOException e) {
Log.e(TAG, "Socket Type: " + mSocketType + "listen() failed", e);
}
mmServerSocket = tmp;
}
public void run() {
if (D) Log.d(TAG, "Socket Type: " + mSocketType +
"BEGIN mAcceptThread" + this);
setName("AcceptThread" + mSocketType);
BluetoothSocket socket = null;
// Listen to the server socket if we're not connected
while (mState != STATE_CONNECTED) {
try {
// This is a blocking call and will only return on a
// successful connection or an exception
socket = mmServerSocket.accept();
} catch (IOException e) {
Log.e(TAG, "Socket Type: " + mSocketType + "accept() failed", e);
break;
}
// If a connection was accepted
if (socket != null) {
synchronized (Dataservice.this) {
switch (mState) {
case STATE_LISTEN:
case STATE_CONNECTING:
// Situation normal. Start the connected thread.
connected(socket, socket.getRemoteDevice(),
mSocketType);
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate new socket.
try {
socket.close();
} catch (IOException e) {
Log.e(TAG, "Could not close unwanted socket", e);
}
break;
}
}
}
}
if (D) Log.i(TAG, "END mAcceptThread, socket Type: " + mSocketType);
}
public void cancel() {
if (D) Log.d(TAG, "Socket Type" + mSocketType + "cancel " + this);
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "Socket Type" + mSocketType + "close() of server failed", e);
}
}
}
答案 0 :(得分:0)
试试这个:
// This is assuming you are in an Activity. You should provide an appropriate context.
UUID uuid = new DeviceUuidFactory(this).getDeviceUuid();
这将使用您的给定上下文创建一个新的DeviceUuidFactory
对象,然后从该对象获取UUID。