我为这个问题苦苦挣扎了两个星期。我正在应用拖动和缩放到canvas中的图像.Dragging工作正常并限制画布IsBoundary函数内部,但当我应用缩放其拖动区域更改。如果用鼠标拖动区域增加缩放也会增加,并且当我缩小尺寸时,拖动区域也会缩小。帮助我解决限制缩放的问题 谢谢。 这是我的代码链接 sample
答案 0 :(得分:1)
我想我理解你的问题。缩放画布中的项目时,翻译需要考虑缩放比例的变化。是吗?
假设这个XAML:
<Grid Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Border Width="500"
Height="500"
BorderBrush="White"
BorderThickness="1">
<Canvas x:Name="MyCanvas">
<Rectangle x:Name="MyRectangle"
Width="50"
Height="50"
Fill="CornflowerBlue">
<Rectangle.RenderTransform>
<CompositeTransform TranslateX="225" TranslateY="225" />
</Rectangle.RenderTransform>
</Rectangle>
</Canvas>
</Border>
</Grid>
试试这个代码隐藏:
void MainPage_Loaded(object sender, RoutedEventArgs args)
{
MyRectangle.ManipulationMode =
ManipulationModes.TranslateX
| ManipulationModes.TranslateY;
var transform = MyRectangle.RenderTransform as CompositeTransform;
var reposition = new Action<double, double>((x, y) =>
{
var size = new Size(MyRectangle.ActualWidth * transform.ScaleX, MyRectangle.ActualHeight * transform.ScaleY);
var location = MyRectangle.TransformToVisual(MyRectangle).TransformPoint(new Point(0, 0));
var minX = -location.X;
var maxX = MyCanvas.ActualWidth - size.Width;
var newX = Within(x, minX, maxX);
transform.TranslateX = Within(newX, minX, maxX);
var minY = -location.Y;
var maxY = MyCanvas.ActualHeight - size.Height;
var newY = Within(y, minY, maxX);
transform.TranslateY = Within(newY, minY, maxY);
});
MyRectangle.ManipulationDelta += (s, e) =>
{
var newX = transform.TranslateX + e.Delta.Translation.X;
var newY = transform.TranslateY + e.Delta.Translation.Y;
reposition(newX, newY);
};
MyRectangle.PointerWheelChanged += (s, e) =>
{
// require control
if (Window.Current.CoreWindow.GetKeyState(VirtualKey.Control)
== Windows.UI.Core.CoreVirtualKeyStates.None)
return;
// ignore horizontal
var props = e.GetCurrentPoint(MyRectangle).Properties;
if (props.IsHorizontalMouseWheel)
return;
// apply scale
var newScale = transform.ScaleX + (double)props.MouseWheelDelta * .001;
transform.ScaleX = transform.ScaleY = newScale;
// reposition
reposition(transform.TranslateX, transform.TranslateY);
};
}
public double Within(double value, double min, double max)
{
if (value <= min)
return min;
else if (value >= max)
return max;
else
return value;
}
我希望这会有所帮助。
注意:由于我现在不在触控机上,因此我实施了鼠标滚轮。但您可以根据需要修改代码。逻辑是相同的。
祝你好运!