我按照google和libgdx wiki上的说明整合了admob。但我无法看到我的设备有任何变化。
你能否告诉我,我是否有任何明显的错误。以下代码是我的android项目的mainActivity。
package com.chandings.pigswillfly;
import android.os.Bundle;
import android.view.View;
import android.view.Window;
import android.view.WindowManager;
import android.widget.RelativeLayout;
import com.badlogic.gdx.backends.android.AndroidApplication;
import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;
import com.google.android.gms.ads.AdRequest;
import com.google.android.gms.ads.AdSize;
import com.google.android.gms.ads.AdView;
public class MainActivity extends AndroidApplication {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
/*AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();
cfg.useGL20 = false;
initialize(new MyGame(), cfg);*/
String AD_UNIT_ID = "pub-4445095092775025";
RelativeLayout layout = new RelativeLayout(this);
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
getWindow().clearFlags(WindowManager.LayoutParams.FLAG_FORCE_NOT_FULLSCREEN);
View gameView = initializeForView(new MyGame(), false);
// Create and setup the AdMob view
AdView adView = new AdView(this);//(this, AdSize.BANNER, "xxxxxxxx"); // Put in your secret key here
adView.setAdSize(AdSize.BANNER);
adView.setAdUnitId(AD_UNIT_ID);
AdRequest adRequest = new AdRequest.Builder()
.addTestDevice(AdRequest.DEVICE_ID_EMULATOR)
.addTestDevice("4D24C3467C244C5886FD0B1DA543A074")
.build();
// Add the libgdx view
// Add the AdMob view
RelativeLayout.LayoutParams adParams =
new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.WRAP_CONTENT,
RelativeLayout.LayoutParams.WRAP_CONTENT);
adParams.addRule(RelativeLayout.ALIGN_PARENT_TOP);
adParams.addRule(RelativeLayout.ALIGN_PARENT_RIGHT);
adView.loadAd(adRequest);
layout.addView(adView, adParams);
layout.addView(gameView);
// Hook it all up
setContentView(layout);
}
}
答案 0 :(得分:0)
我正在做的两个错误。 一个非常明显,另一个则没有。
String AD_UNIT_ID = "pub-4445095092775025";
实际上,这是发布商ID,而不是广告单元ID。 2。 layout.addView(adView,adParams); layout.addView(gameView);
这实际上会将我的游戏视图保留在广告视图上,因此adview将永远不会显示。添加广告的正确方法是。
layout.addView(gameView);
layout.addView(adView, adParams);