想象一下,网页上有一个需要上传的 img 标签。如何将其转换为文件对象,以便我可以将其发送?
另一方面,我有假设的img,转换为文件并发送给我。如何将其转换为HTML标记?
我对后半部分有一个初始起点:
imageUrl = URL.createObjectURL(file);
image = document.createElement("img");
image.src = imageUrl;
答案 0 :(得分:5)
如果您已将图像加载到html页面中,则可以将其编码为base64,然后通过ajax调用将其发送到服务器并保存
<强>的Javascript
function getBase64Image(img) {
// Create an empty canvas element
var canvas = document.createElement("canvas");
canvas.width = img.width;
canvas.height = img.height;
// Copy the image contents to the canvas
var ctx = canvas.getContext("2d");
ctx.drawImage(img, 0, 0);
// Get the data-URL formatted image
// Firefox supports PNG and JPEG. You could check img.src to
// guess the original format, but be aware the using "image/jpg"
// will re-encode the image.
var dataURL = canvas.toDataURL("image/png");
return dataURL.replace(/^data:image\/(png|jpg);base64,/, "");
}
$.ajax({
type: "POST",
url: "/yourPage.aspx/YourWebMethod",
data: "{yourParameterName:'" + JSON.stringify(getBase64Image(yourAlreadyLoadedImage)) + "'}",
contentType: "application/json; charset=utf-8",
dataType: "json",
async: false,
success: function (data) {
var result = data.d;
},
error: function () { alert('/yourPage.aspx/YourWebMethod'); }
});
服务器端您可以解码base64图像并将其保存,例如,以JPEG格式保存
<强> C#
public void Base64ToImage(string coded)
{
System.Drawing.Image finalImage;
MemoryStream ms = new MemoryStream();
byte[] imageBytes = Convert.FromBase64String(coded);
using(var ms = new MemoryStream(imageBytes)) {
finalImage = System.Drawing.Image.FromStream(ms);
}
finalImage.Save(yourFilePath, ImageFormat.Jpeg);
}